forked from Mirror/Ryujinx
Use mirrored texture wraps when available (#361)
This commit is contained in:
parent
a42ab2e40c
commit
43c4e7c78d
2 changed files with 35 additions and 9 deletions
|
@ -215,16 +215,31 @@ namespace Ryujinx.Graphics.Gal.OpenGL
|
|||
{
|
||||
switch (Wrap)
|
||||
{
|
||||
case GalTextureWrap.Repeat: return TextureWrapMode.Repeat;
|
||||
case GalTextureWrap.MirroredRepeat: return TextureWrapMode.MirroredRepeat;
|
||||
case GalTextureWrap.ClampToEdge: return TextureWrapMode.ClampToEdge;
|
||||
case GalTextureWrap.ClampToBorder: return TextureWrapMode.ClampToBorder;
|
||||
case GalTextureWrap.Clamp: return TextureWrapMode.Clamp;
|
||||
case GalTextureWrap.Repeat: return TextureWrapMode.Repeat;
|
||||
case GalTextureWrap.MirroredRepeat: return TextureWrapMode.MirroredRepeat;
|
||||
case GalTextureWrap.ClampToEdge: return TextureWrapMode.ClampToEdge;
|
||||
case GalTextureWrap.ClampToBorder: return TextureWrapMode.ClampToBorder;
|
||||
case GalTextureWrap.Clamp: return TextureWrapMode.Clamp;
|
||||
}
|
||||
|
||||
//TODO: Those needs extensions (and are currently wrong).
|
||||
case GalTextureWrap.MirrorClampToEdge: return TextureWrapMode.ClampToEdge;
|
||||
case GalTextureWrap.MirrorClampToBorder: return TextureWrapMode.ClampToBorder;
|
||||
case GalTextureWrap.MirrorClamp: return TextureWrapMode.Clamp;
|
||||
if (OGLExtension.HasTextureMirrorClamp())
|
||||
{
|
||||
switch (Wrap)
|
||||
{
|
||||
case GalTextureWrap.MirrorClampToEdge: return (TextureWrapMode)ExtTextureMirrorClamp.MirrorClampToEdgeExt;
|
||||
case GalTextureWrap.MirrorClampToBorder: return (TextureWrapMode)ExtTextureMirrorClamp.MirrorClampToBorderExt;
|
||||
case GalTextureWrap.MirrorClamp: return (TextureWrapMode)ExtTextureMirrorClamp.MirrorClampExt;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
//Fallback to non-mirrored clamps
|
||||
switch (Wrap)
|
||||
{
|
||||
case GalTextureWrap.MirrorClampToEdge: return TextureWrapMode.ClampToEdge;
|
||||
case GalTextureWrap.MirrorClampToBorder: return TextureWrapMode.ClampToBorder;
|
||||
case GalTextureWrap.MirrorClamp: return TextureWrapMode.Clamp;
|
||||
}
|
||||
}
|
||||
|
||||
throw new ArgumentException(nameof(Wrap));
|
||||
|
|
|
@ -8,6 +8,8 @@ namespace Ryujinx.Graphics.Gal.OpenGL
|
|||
|
||||
private static bool EnhancedLayouts;
|
||||
|
||||
private static bool TextureMirrorClamp;
|
||||
|
||||
public static bool HasEnhancedLayouts()
|
||||
{
|
||||
EnsureInitialized();
|
||||
|
@ -15,6 +17,13 @@ namespace Ryujinx.Graphics.Gal.OpenGL
|
|||
return EnhancedLayouts;
|
||||
}
|
||||
|
||||
public static bool HasTextureMirrorClamp()
|
||||
{
|
||||
EnsureInitialized();
|
||||
|
||||
return TextureMirrorClamp;
|
||||
}
|
||||
|
||||
private static void EnsureInitialized()
|
||||
{
|
||||
if (Initialized)
|
||||
|
@ -23,6 +32,8 @@ namespace Ryujinx.Graphics.Gal.OpenGL
|
|||
}
|
||||
|
||||
EnhancedLayouts = HasExtension("GL_ARB_enhanced_layouts");
|
||||
|
||||
TextureMirrorClamp = HasExtension("GL_EXT_texture_mirror_clamp");
|
||||
}
|
||||
|
||||
private static bool HasExtension(string Name)
|
||||
|
|
Reference in a new issue