forked from Mirror/Ryujinx
Update SettingsWindow.cs (#4785)
fix saving if directory path directly pasted in to the text field instead of using FileChooser.
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1 changed files with 2 additions and 1 deletions
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@ -720,6 +720,7 @@ namespace Ryujinx.Ui.Windows
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if (Directory.Exists(_addGameDirBox.Buffer.Text))
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{
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_gameDirsBoxStore.AppendValues(_addGameDirBox.Buffer.Text);
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_directoryChanged = true;
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}
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else
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{
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