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Implement ConvertScalingMode properly (#596)

* Implement ConvertScalingMode properly

* Fix up the naming

* Only values 2 and 4 are allowed

* Return a nullable enum from ConvetScalingMode

* Fix typo on method name

* Use convertedScalingMode
This commit is contained in:
gdkchan 2019-02-18 21:12:53 -03:00 committed by jduncanator
parent 932224f051
commit 6335753e38
2 changed files with 24 additions and 19 deletions

View file

@ -181,21 +181,30 @@ namespace Ryujinx.HLE.HOS.Services.Vi
public long ConvertScalingMode(ServiceCtx context)
{
SrcScalingMode scalingMode = (SrcScalingMode)context.RequestData.ReadInt32();
DstScalingMode? destScalingMode = ConvetScalingModeImpl(scalingMode);
if (!destScalingMode.HasValue)
DstScalingMode? convertedScalingMode = ConvertScalingMode(scalingMode);
if (!convertedScalingMode.HasValue)
{
//Scaling mode out of the range of valid values.
return MakeError(ErrorModule.Vi, 1);
}
context.ResponseData.Write((ulong)destScalingMode);
if (scalingMode != SrcScalingMode.ScaleToWindow &&
scalingMode != SrcScalingMode.PreserveAspectRatio)
{
//Invalid scaling mode specified.
return MakeError(ErrorModule.Vi, 6);
}
context.ResponseData.Write((ulong)convertedScalingMode);
return 0;
}
private DstScalingMode? ConvetScalingModeImpl(SrcScalingMode srcScalingMode)
private DstScalingMode? ConvertScalingMode(SrcScalingMode source)
{
switch (srcScalingMode)
switch (source)
{
case SrcScalingMode.None: return DstScalingMode.None;
case SrcScalingMode.Freeze: return DstScalingMode.Freeze;

View file

@ -1,19 +1,6 @@
using System;
using System.Collections.Generic;
using System.Text;
namespace Ryujinx.HLE.HOS.Services.Vi
namespace Ryujinx.HLE.HOS.Services.Vi
{
enum SrcScalingMode
{
Freeze = 0,
ScaleToWindow = 1,
ScaleAndCrop = 2,
None = 3,
PreserveAspectRatio = 4
}
enum DstScalingMode
{
None = 0,
Freeze = 1,
@ -21,4 +8,13 @@ namespace Ryujinx.HLE.HOS.Services.Vi
ScaleAndCrop = 3,
PreserveAspectRatio = 4
}
enum DstScalingMode
{
Freeze = 0,
ScaleToWindow = 1,
ScaleAndCrop = 2,
None = 3,
PreserveAspectRatio = 4
}
}