forked from Mirror/Ryujinx
Ava UI: Allow DPI switching (#5558)
ForceDpiAware.Windows has a side effect of forcing the application DPI to be the same as the primary monitor. This isn't good if you have multiple monitors with different DPI. On Avalonia, I don't think there are any downsides to disabling this. When it's disabled, `ForceDpiAware.GetWindowScaleFactor` always returns 1.
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@ -100,8 +100,6 @@ namespace Ryujinx.Ava
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ReloadConfig();
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ForceDpiAware.Windows();
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WindowScaleFactor = ForceDpiAware.GetWindowScaleFactor();
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// Logging system information.
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