forked from Mirror/Ryujinx
Update README.md
This commit is contained in:
parent
2f2b60db4c
commit
9e8d99f30d
1 changed files with 67 additions and 3 deletions
70
README.md
70
README.md
|
@ -1,13 +1,77 @@
|
|||
# Ryujinx
|
||||
# Ryujinx [![Build status](https://ci.appveyor.com/api/projects/status/ssg4jwu6ve3k594s?svg=true)](https://ci.appveyor.com/project/gdkchan/ryujinx)
|
||||
|
||||
Experimental Switch emulator written in C#
|
||||
|
||||
Don't expect much from this. Some homebrew apps works, and Tetris shows the intro logos (sometimes) but that's about it for now.
|
||||
Contributions are always welcome.
|
||||
|
||||
**Building**
|
||||
|
||||
To build this emulator, you need the .NET Core 2.0 (or higher) SDK. https://www.microsoft.com/net/download/
|
||||
In release builds, memory checks are disabled to improve performances.
|
||||
|
||||
Or just drag'n'drop the *.NRO or the game folder on the executable if you have a pre-build version.
|
||||
|
||||
**Features**
|
||||
|
||||
- Audio is partially supported (glitched) on Windows but you need to install the OpenAL Core SDK.
|
||||
https://openal.org/downloads/OpenAL11CoreSDK.zip
|
||||
|
||||
- Keyboard Input is partially supported:
|
||||
- Arrows.
|
||||
- Enter > "Start" & Tab > "Select"
|
||||
- Qwerty:
|
||||
- A > "A"
|
||||
- S > "B"
|
||||
- Z > "X"
|
||||
- X > "Y"
|
||||
- Azerty:
|
||||
- Q > "A"
|
||||
- S > "B"
|
||||
- W > "X"
|
||||
- X > "Y"
|
||||
|
||||
- Config File: `Ryujinx.conf` should be present on executable folder.
|
||||
- Logging_Enable_Info (bool)
|
||||
Enable the Informations Logging.
|
||||
|
||||
- Logging_Enable_Trace (bool)
|
||||
Enable the Trace Logging (Enabled in Debug recommanded).
|
||||
|
||||
- Logging_Enable_Debug (bool)
|
||||
Enable the Debug Logging (Enabled in Debug recommanded).
|
||||
|
||||
- Logging_Enable_Warn (bool)
|
||||
Enable the Warning Logging (Enabled in Debug recommanded).
|
||||
|
||||
- Logging_Enable_Error (bool)
|
||||
Enable the Error Logging (Enabled in Debug recommanded).
|
||||
|
||||
- Logging_Enable_Fatal (bool)
|
||||
Enable the Fatal Logging (Enabled in Debug recommanded).
|
||||
|
||||
- Logging_Enable_LogFile (bool)
|
||||
Enable writing the logging inside a Ryujinx.log file.
|
||||
|
||||
**Help**
|
||||
|
||||
If you have some homebrews that currently doesn't work on it, you can contact us through discord with the compiled NRO/NSO (and source code if possible) and will work to make them work.
|
||||
|
||||
**Contact**
|
||||
|
||||
For help, support, suggestion, or if you just want to get in touch with the team, join our Discord served!
|
||||
https://discord.gg/VkQYXAZ
|
||||
|
||||
**Running**
|
||||
|
||||
To run this emulator, you need the .NET Core 2.0 (or higher) SDK.
|
||||
Run `dotnet run -c Release -- game.nro` inside the Ryujinx solution folder.
|
||||
Run `dotnet run -c Release -- path\to\homebrew.nro` inside the Ryujinx solution folder to run homebrew apps.
|
||||
Run `dotnet run -c Release -- path\to\game_exefs_and_romfs_folder` to run official games (they need to be decrypted and extracted first!).
|
||||
|
||||
Audio is partially supported (glitched) on Windows, you need to install the OpenAL Core SDK :
|
||||
Audio is partially supported (glitched) on Windows, you need to install the OpenAL Core SDK:
|
||||
https://openal.org/downloads/OpenAL11CoreSDK.zip
|
||||
|
||||
**Lastest build**
|
||||
|
||||
Those builds are compiled automatically for each commit on the master branch. They may be unstable or not work at all.
|
||||
To download the lastest automatic build for Windows (64-bits), [Click Here](https://ci.appveyor.com/api/projects/gdkchan/ryujinx/artifacts/ryujinx_lastest_unstable.zip).
|
||||
|
|
Reference in a new issue