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Remove unused physical region tracking (#2085)

* Remove unused physical region tracking

* Update comments
This commit is contained in:
riperiperi 2021-03-06 23:21:53 +00:00 committed by GitHub
parent 8d36681bf1
commit a539303e71
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7 changed files with 24 additions and 316 deletions

View file

@ -115,9 +115,9 @@ namespace Ryujinx.Cpu
AssertValidAddressAndSize(va, size);
UnmapEvent?.Invoke(va, size);
Tracking.Unmap(va, size);
ulong remainingSize = size;
ulong oVa = va;
while (remainingSize != 0)
{
_pageTable.Write((va / PageSize) * PteSize, 0UL);
@ -125,7 +125,6 @@ namespace Ryujinx.Cpu
va += PageSize;
remainingSize -= PageSize;
}
Tracking.Unmap(oVa, size);
}
/// <summary>

View file

@ -256,12 +256,12 @@ namespace Ryujinx.Memory.Tests
const int pageCount = 32;
const int overlapStart = 16;
Assert.AreEqual((0, 0), _tracking.GetRegionCounts());
Assert.AreEqual(0, _tracking.GetRegionCount());
IMultiRegionHandle handleLow = GetGranular(smart, 0, PageSize * pageCount, PageSize);
PreparePages(handleLow, pageCount);
Assert.AreEqual((pageCount, pageCount), _tracking.GetRegionCounts());
Assert.AreEqual(pageCount, _tracking.GetRegionCount());
IMultiRegionHandle handleHigh = GetGranular(smart, PageSize * overlapStart, PageSize * pageCount, PageSize);
PreparePages(handleHigh, pageCount, PageSize * overlapStart);
@ -269,15 +269,15 @@ namespace Ryujinx.Memory.Tests
// Combined pages (and assuming overlapStart <= pageCount) should be pageCount after overlapStart.
int totalPages = overlapStart + pageCount;
Assert.AreEqual((totalPages, totalPages), _tracking.GetRegionCounts());
Assert.AreEqual(totalPages, _tracking.GetRegionCount());
handleLow.Dispose(); // After disposing one, the pages for the other remain.
Assert.AreEqual((pageCount, pageCount), _tracking.GetRegionCounts());
Assert.AreEqual(pageCount, _tracking.GetRegionCount());
handleHigh.Dispose(); // After disposing the other, there are no pages left.
Assert.AreEqual((0, 0), _tracking.GetRegionCounts());
Assert.AreEqual(0, _tracking.GetRegionCount());
}
}
}

View file

@ -32,17 +32,12 @@ namespace Ryujinx.Memory.Tests
_memoryBlock.Dispose();
}
private bool TestSingleWrite(RegionHandle handle, ulong address, ulong size, bool physical = false)
private bool TestSingleWrite(RegionHandle handle, ulong address, ulong size)
{
handle.Reprotect();
if (physical)
{
_tracking.PhysicalMemoryEvent(address, true);
}
else
{
_tracking.VirtualMemoryEvent(address, size, true);
}
return handle.Dirty;
}
@ -97,9 +92,6 @@ namespace Ryujinx.Memory.Tests
bool dirtyAfterDispose = TestSingleWrite(handle, 0, 4);
Assert.False(dirtyAfterDispose); // Handle cannot be triggered when disposed
bool dirtyAfterDispose2 = TestSingleWrite(handle, 0, 4, true);
Assert.False(dirtyAfterDispose2);
}
[Test]
@ -362,33 +354,6 @@ namespace Ryujinx.Memory.Tests
Assert.AreEqual(registeredCount, triggeredCount + 1);
}
[Test]
public void PhysicalMemoryMapping()
{
// Tracking is done in the virtual space usually, but we also support tracking on physical regions.
// The physical regions that make up a virtual region are determined when the region is created,
// or when a mapping changes.
// These tests verify that the region cannot be signalled after unmapping, and can after remapping.
RegionHandle handle = _tracking.BeginTracking(PageSize, PageSize);
Assert.True(handle.Dirty);
bool trackedWriteTriggers = TestSingleWrite(handle, PageSize, 1, true);
Assert.True(trackedWriteTriggers);
_memoryManager.NoMappings = true;
_tracking.Unmap(PageSize, PageSize);
bool unmappedWriteTriggers = TestSingleWrite(handle, PageSize, 1, true);
Assert.False(unmappedWriteTriggers);
_memoryManager.NoMappings = false;
_tracking.Map(PageSize, PageSize, PageSize);
bool remappedWriteTriggers = TestSingleWrite(handle, PageSize, 1, true);
Assert.True(remappedWriteTriggers);
}
[Test]
public void DisposeHandles()
{
@ -397,11 +362,11 @@ namespace Ryujinx.Memory.Tests
RegionHandle handle = _tracking.BeginTracking(0, PageSize);
handle.Reprotect();
Assert.AreEqual((1, 1), _tracking.GetRegionCounts());
Assert.AreEqual(1, _tracking.GetRegionCount());
handle.Dispose();
Assert.AreEqual((0, 0), _tracking.GetRegionCounts());
Assert.AreEqual(0, _tracking.GetRegionCount());
// Two handles, small entirely contains big.
// We expect there to be three regions after creating both, one for the small region and two covering the big one around it.
@ -410,16 +375,16 @@ namespace Ryujinx.Memory.Tests
RegionHandle handleSmall = _tracking.BeginTracking(PageSize, PageSize);
RegionHandle handleBig = _tracking.BeginTracking(0, PageSize * 4);
Assert.AreEqual((3, 3), _tracking.GetRegionCounts());
Assert.AreEqual(3, _tracking.GetRegionCount());
// After disposing the big region, only the small one will remain.
handleBig.Dispose();
Assert.AreEqual((1, 1), _tracking.GetRegionCounts());
Assert.AreEqual(1, _tracking.GetRegionCount());
handleSmall.Dispose();
Assert.AreEqual((0, 0), _tracking.GetRegionCounts());
Assert.AreEqual(0, _tracking.GetRegionCount());
}
[Test]

View file

@ -13,11 +13,9 @@ namespace Ryujinx.Memory.Tracking
// Only use these from within the lock.
private readonly NonOverlappingRangeList<VirtualRegion> _virtualRegions;
private readonly NonOverlappingRangeList<PhysicalRegion> _physicalRegions;
// Only use these from within the lock.
private readonly VirtualRegion[] _virtualResults = new VirtualRegion[10];
private readonly PhysicalRegion[] _physicalResults = new PhysicalRegion[10];
private readonly int _pageSize;
@ -43,7 +41,6 @@ namespace Ryujinx.Memory.Tracking
_pageSize = pageSize;
_virtualRegions = new NonOverlappingRangeList<VirtualRegion>();
_physicalRegions = new NonOverlappingRangeList<PhysicalRegion>();
}
private (ulong address, ulong size) PageAlign(ulong address, ulong size)
@ -82,7 +79,6 @@ namespace Ryujinx.Memory.Tracking
region.SignalMappingChanged(true);
}
region.RecalculatePhysicalChildren();
region.UpdateProtection();
}
}
@ -90,14 +86,14 @@ namespace Ryujinx.Memory.Tracking
/// <summary>
/// Indicate that a virtual region has been unmapped.
/// Should be called after the unmapping is complete.
/// Should be called before the unmapping is complete.
/// </summary>
/// <param name="va">Virtual memory address</param>
/// <param name="size">Size to be unmapped</param>
public void Unmap(ulong va, ulong size)
{
// An unmapping may mean we need to re-evaluate each VirtualRegion's affected area.
// Find all handles that overlap with the range, we need to recalculate their physical regions
// Find all handles that overlap with the range, we need to notify them that the region was unmapped.
lock (TrackingLock)
{
@ -107,8 +103,8 @@ namespace Ryujinx.Memory.Tracking
for (int i = 0; i < count; i++)
{
VirtualRegion region = results[i];
region.SignalMappingChanged(false);
region.RecalculatePhysicalChildren();
}
}
}
@ -127,31 +123,6 @@ namespace Ryujinx.Memory.Tracking
return result;
}
/// <summary>
/// Get a list of physical regions that a virtual region covers.
/// Note that this becomes outdated if the virtual or physical regions are unmapped or remapped.
/// </summary>
/// <param name="va">Virtual memory address</param>
/// <param name="size">Size of the virtual region</param>
/// <returns>A list of physical regions the virtual region covers</returns>
internal List<PhysicalRegion> GetPhysicalRegionsForVirtual(ulong va, ulong size)
{
List<PhysicalRegion> result = new List<PhysicalRegion>();
// Get a list of physical regions for this virtual region, from our injected virtual mapping function.
(ulong Address, ulong Size)[] physicalRegions = _memoryManager.GetPhysicalRegions(va, size);
if (physicalRegions != null)
{
foreach (var region in physicalRegions)
{
_physicalRegions.GetOrAddRegions(result, region.Address, region.Size, (pa, size) => new PhysicalRegion(this, pa, size));
}
}
return result;
}
/// <summary>
/// Remove a virtual region from the range list. This assumes that the lock has been acquired.
/// </summary>
@ -161,15 +132,6 @@ namespace Ryujinx.Memory.Tracking
_virtualRegions.Remove(region);
}
/// <summary>
/// Remove a physical region from the range list. This assumes that the lock has been acquired.
/// </summary>
/// <param name="region">Region to remove</param>
internal void RemovePhysical(PhysicalRegion region)
{
_physicalRegions.Remove(region);
}
/// <summary>
/// Obtains a memory tracking handle for the given virtual region, with a specified granularity. This should be disposed when finished with.
/// </summary>
@ -216,38 +178,6 @@ namespace Ryujinx.Memory.Tracking
}
}
/// <summary>
/// Signal that a physical memory event happened at the given location.
/// </summary>
/// <param name="address">Physical address accessed</param>
/// <param name="write">Whether the region was written to or read</param>
/// <returns>True if the event triggered any tracking regions, false otherwise</returns>
public bool PhysicalMemoryEvent(ulong address, bool write)
{
// Look up the physical region using the region list.
// Signal up the chain to relevant handles.
lock (TrackingLock)
{
var results = _physicalResults;
int count = _physicalRegions.FindOverlapsNonOverlapping(address, 1, ref results); // TODO: get/use the actual access size?
if (count == 0)
{
_block.Reprotect(address & ~(ulong)(_pageSize - 1), (ulong)_pageSize, MemoryPermission.ReadAndWrite);
return false; // We can't handle this - unprotect and return.
}
for (int i = 0; i < count; i++)
{
PhysicalRegion region = results[i];
region.Signal(address, 1, write);
}
}
return true;
}
/// <summary>
/// Signal that a virtual memory event happened at the given location (one byte).
/// </summary>
@ -292,19 +222,6 @@ namespace Ryujinx.Memory.Tracking
return true;
}
/// <summary>
/// Reprotect a given physical region, if enabled. This is protected on the memory block provided during initialization.
/// </summary>
/// <param name="region">Region to reprotect</param>
/// <param name="permission">Memory permission to protect with</param>
internal void ProtectPhysicalRegion(PhysicalRegion region, MemoryPermission permission)
{
if (EnablePhysicalProtection)
{
_block.Reprotect(region.Address, region.Size, permission);
}
}
/// <summary>
/// Reprotect a given virtual region. The virtual memory manager will handle this.
/// </summary>
@ -316,15 +233,15 @@ namespace Ryujinx.Memory.Tracking
}
/// <summary>
/// Returns the number of virtual and physical regions currently being tracked.
/// Returns the number of virtual regions currently being tracked.
/// Useful for tests and metrics.
/// </summary>
/// <returns>The number of virtual regions, and the number of physical regions</returns>
public (int VirtualCount, int PhysicalCount) GetRegionCounts()
/// <returns>The number of virtual regions</returns>
public int GetRegionCount()
{
lock (TrackingLock)
{
return (_virtualRegions.Count, _physicalRegions.Count);
return _virtualRegions.Count;
}
}
}

View file

@ -1,97 +0,0 @@
using Ryujinx.Memory.Range;
using System.Collections.Generic;
namespace Ryujinx.Memory.Tracking
{
/// <summary>
/// A region of physical memory.
/// </summary>
class PhysicalRegion : AbstractRegion
{
public List<VirtualRegion> VirtualParents = new List<VirtualRegion>();
public MemoryPermission Protection { get; private set; }
public MemoryTracking Tracking;
public PhysicalRegion(MemoryTracking tracking, ulong address, ulong size) : base(address, size)
{
Tracking = tracking;
Protection = MemoryPermission.ReadAndWrite;
}
public override void Signal(ulong address, ulong size, bool write)
{
Protection = MemoryPermission.ReadAndWrite;
Tracking.ProtectPhysicalRegion(this, MemoryPermission.ReadAndWrite); // Remove our protection immedately.
foreach (var parent in VirtualParents)
{
parent.Signal(address, size, write);
}
}
/// <summary>
/// Update the protection of this region, based on our parent's requested protection.
/// </summary>
public void UpdateProtection()
{
// Re-evaluate protection, and commit to the block.
lock (Tracking.TrackingLock)
{
MemoryPermission result = MemoryPermission.ReadAndWrite;
foreach (var parent in VirtualParents)
{
result &= parent.GetRequiredPermission();
if (result == 0) break;
}
if (Protection != result)
{
Protection = result;
Tracking.ProtectPhysicalRegion(this, result);
}
}
}
public override INonOverlappingRange Split(ulong splitAddress)
{
PhysicalRegion newRegion = new PhysicalRegion(Tracking, splitAddress, EndAddress - splitAddress);
Size = splitAddress - Address;
// The new region inherits all of our parents.
newRegion.VirtualParents = new List<VirtualRegion>(VirtualParents);
foreach (var parent in VirtualParents)
{
parent.AddChild(newRegion);
}
return newRegion;
}
/// <summary>
/// Remove a parent virtual region from this physical region. Assumes that the tracking lock has been obtained.
/// </summary>
/// <param name="region">Region to remove</param>
/// <returns>True if there are no more parents and we should be removed, false otherwise.</returns>
public bool RemoveParent(VirtualRegion region)
{
VirtualParents.Remove(region);
UpdateProtection();
if (VirtualParents.Count == 0)
{
return true;
}
return false;
}
/// <summary>
/// Deletes this physical region if there are no more virtual parents.
/// </summary>
public void TryDelete()
{
if (VirtualParents.Count == 0)
{
Tracking.RemovePhysical(this);
}
}
}
}

View file

@ -159,7 +159,7 @@ namespace Ryujinx.Memory.Tracking
}
/// <summary>
/// Dispose the handle. Within the tracking lock, this removes references from virtual and physical regions.
/// Dispose the handle. Within the tracking lock, this removes references from virtual regions.
/// </summary>
public void Dispose()
{

View file

@ -9,15 +9,12 @@ namespace Ryujinx.Memory.Tracking
class VirtualRegion : AbstractRegion
{
public List<RegionHandle> Handles = new List<RegionHandle>();
private List<PhysicalRegion> _physicalChildren;
private readonly MemoryTracking _tracking;
public VirtualRegion(MemoryTracking tracking, ulong address, ulong size) : base(address, size)
{
_tracking = tracking;
UpdatePhysicalChildren();
}
public override void Signal(ulong address, ulong size, bool write)
@ -30,42 +27,6 @@ namespace Ryujinx.Memory.Tracking
UpdateProtection();
}
/// <summary>
/// Clears all physical children of this region. Assumes that the tracking lock has been obtained.
/// </summary>
private void ClearPhysicalChildren()
{
if (_physicalChildren != null)
{
foreach (PhysicalRegion child in _physicalChildren)
{
child.RemoveParent(this);
}
}
}
/// <summary>
/// Updates the physical children of this region, assuming that they are clear and that the tracking lock has been obtained.
/// </summary>
private void UpdatePhysicalChildren()
{
_physicalChildren = _tracking.GetPhysicalRegionsForVirtual(Address, Size);
foreach (PhysicalRegion child in _physicalChildren)
{
child.VirtualParents.Add(this);
}
}
/// <summary>
/// Recalculates the physical children for this virtual region. Assumes that the tracking lock has been obtained.
/// </summary>
public void RecalculatePhysicalChildren()
{
ClearPhysicalChildren();
UpdatePhysicalChildren();
}
/// <summary>
/// Signal that this region has been mapped or unmapped.
/// </summary>
@ -98,20 +59,11 @@ namespace Ryujinx.Memory.Tracking
}
/// <summary>
/// Updates the protection for this virtual region, and all child physical regions.
/// Updates the protection for this virtual region.
/// </summary>
public void UpdateProtection()
{
// Re-evaluate protection for all physical children.
_tracking.ProtectVirtualRegion(this, GetRequiredPermission());
lock (_tracking.TrackingLock)
{
foreach (var child in _physicalChildren)
{
child.UpdateProtection();
}
}
}
/// <summary>
@ -120,7 +72,6 @@ namespace Ryujinx.Memory.Tracking
/// <param name="handle">Handle to remove</param>
public void RemoveHandle(RegionHandle handle)
{
bool removedRegions = false;
lock (_tracking.TrackingLock)
{
Handles.Remove(handle);
@ -128,41 +79,14 @@ namespace Ryujinx.Memory.Tracking
if (Handles.Count == 0)
{
_tracking.RemoveVirtual(this);
foreach (var child in _physicalChildren)
{
removedRegions |= child.RemoveParent(this);
}
}
}
if (removedRegions)
{
// The first lock will unprotect any regions that have been removed. This second lock will remove them.
lock (_tracking.TrackingLock)
{
foreach (var child in _physicalChildren)
{
child.TryDelete();
}
}
}
}
/// <summary>
/// Add a child physical region to this virtual region. Assumes that the tracking lock has been obtained.
/// </summary>
/// <param name="region">Physical region to add as a child</param>
public void AddChild(PhysicalRegion region)
{
_physicalChildren.Add(region);
}
public override INonOverlappingRange Split(ulong splitAddress)
{
ClearPhysicalChildren();
VirtualRegion newRegion = new VirtualRegion(_tracking, splitAddress, EndAddress - splitAddress);
Size = splitAddress - Address;
UpdatePhysicalChildren();
// The new region inherits all of our parents.
newRegion.Handles = new List<RegionHandle>(Handles);