forked from Mirror/Ryujinx
Assign _backgroundContext before starting its worker thread. (#2299)
Fixes a random crash when starting an embedded game.
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1 changed files with 1 additions and 1 deletions
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@ -19,6 +19,7 @@ namespace Ryujinx.Graphics.OpenGL
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public BackgroundContextWorker(IOpenGLContext backgroundContext)
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public BackgroundContextWorker(IOpenGLContext backgroundContext)
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{
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{
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_backgroundContext = backgroundContext;
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_running = true;
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_running = true;
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_signal = new AutoResetEvent(false);
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_signal = new AutoResetEvent(false);
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@ -27,7 +28,6 @@ namespace Ryujinx.Graphics.OpenGL
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_thread = new Thread(Run);
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_thread = new Thread(Run);
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_thread.Start();
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_thread.Start();
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_backgroundContext = backgroundContext;
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}
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}
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private void Run()
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private void Run()
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