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Allow enabling/disabling memory checks on config file

This commit is contained in:
gdkchan 2018-03-20 18:42:13 -03:00
parent e922c3627a
commit d4a3e8267b
3 changed files with 15 additions and 10 deletions

View file

@ -9,6 +9,7 @@ namespace Ryujinx.Core
{
public static class Config
{
public static bool EnableMemoryChecks { get; private set; }
public static bool LoggingEnableInfo { get; private set; }
public static bool LoggingEnableTrace { get; private set; }
public static bool LoggingEnableDebug { get; private set; }
@ -26,6 +27,7 @@ namespace Ryujinx.Core
var iniPath = Path.Combine(iniFolder, "Ryujinx.conf");
IniParser Parser = new IniParser(iniPath);
EnableMemoryChecks = Convert.ToBoolean(Parser.Value("Enable_Memory_Checks"));
LoggingEnableInfo = Convert.ToBoolean(Parser.Value("Logging_Enable_Info"));
LoggingEnableTrace = Convert.ToBoolean(Parser.Value("Logging_Enable_Trace"));
LoggingEnableDebug = Convert.ToBoolean(Parser.Value("Logging_Enable_Debug"));

View file

@ -1,25 +1,28 @@
#Enabled print informations logs
#Enable cpu memory checks (slow)
Enable_Memory_Checks = false
#Enable print informations logs
Logging_Enable_Info = true
#Enabled print trace logs
#Enable print trace logs
Logging_Enable_Trace = false
#Enabled print debug logs
#Enable print debug logs
Logging_Enable_Debug = false
#Enabled print warning logs
#Enable print warning logs
Logging_Enable_Warn = true
#Enabled print error logs
#Enable print error logs
Logging_Enable_Error = true
#Enabled print fatal logs
#Enable print fatal logs
Logging_Enable_Fatal = true
#Enabled print Ipc logs
#Enable print Ipc logs
Logging_Enable_Ipc = false
#Saved logs into Ryujinx.log
#Save logs into Ryujinx.log
Logging_Enable_LogFile = false
#https://github.com/opentk/opentk/blob/develop/src/OpenTK/Input/Key.cs

View file

@ -12,10 +12,10 @@ namespace Ryujinx
{
static void Main(string[] args)
{
AOptimizations.DisableMemoryChecks = true;
Config.Read();
AOptimizations.DisableMemoryChecks = !Config.EnableMemoryChecks;
Console.Title = "Ryujinx Console";
IGalRenderer Renderer = new OpenGLRenderer();