forked from Mirror/Ryujinx
Add a few missing locale strings on Avalonia (#6556)
* Add a few missing locale strings on Avalonia * Rename LDN MitM to ldn_mitm
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4 changed files with 17 additions and 11 deletions
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@ -648,6 +648,9 @@
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"GraphicsAALabel": "Anti-Aliasing:",
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"GraphicsScalingFilterLabel": "Scaling Filter:",
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"GraphicsScalingFilterTooltip": "Choose the scaling filter that will be applied when using resolution scale.\n\nBilinear works well for 3D games and is a safe default option.\n\nNearest is recommended for pixel art games.\n\nFSR 1.0 is merely a sharpening filter, not recommended for use with FXAA or SMAA.\n\nThis option can be changed while a game is running by clicking \"Apply\" below; you can simply move the settings window aside and experiment until you find your preferred look for a game.\n\nLeave on BILINEAR if unsure.",
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"GraphicsScalingFilterBilinear": "Bilinear",
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"GraphicsScalingFilterNearest": "Nearest",
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"GraphicsScalingFilterFsr": "FSR",
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"GraphicsScalingFilterLevelLabel": "Level",
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"GraphicsScalingFilterLevelTooltip": "Set FSR 1.0 sharpening level. Higher is sharper.",
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"SmaaLow": "SMAA Low",
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@ -664,5 +667,7 @@
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"AboutChangelogButtonTooltipMessage": "Click to open the changelog for this version in your default browser.",
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"SettingsTabNetworkMultiplayer": "Multiplayer",
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"MultiplayerMode": "Mode:",
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"MultiplayerModeTooltip": "Change LDN multiplayer mode.\n\nLdnMitm will modify local wireless/local play functionality in games to function as if it were LAN, allowing for local, same-network connections with other Ryujinx instances and hacked Nintendo Switch consoles that have the ldn_mitm module installed.\n\nMultiplayer requires all players to be on the same game version (i.e. Super Smash Bros. Ultimate v13.0.1 can't connect to v13.0.0).\n\nLeave DISABLED if unsure."
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"MultiplayerModeTooltip": "Change LDN multiplayer mode.\n\nLdnMitm will modify local wireless/local play functionality in games to function as if it were LAN, allowing for local, same-network connections with other Ryujinx instances and hacked Nintendo Switch consoles that have the ldn_mitm module installed.\n\nMultiplayer requires all players to be on the same game version (i.e. Super Smash Bros. Ultimate v13.0.1 can't connect to v13.0.0).\n\nLeave DISABLED if unsure.",
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"MultiplayerModeDisabled": "Disabled",
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"MultiplayerModeLdnMitm": "ldn_mitm"
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}
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@ -237,11 +237,6 @@ namespace Ryujinx.Ava.UI.ViewModels
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get => new(_networkInterfaces.Keys);
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}
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public AvaloniaList<string> MultiplayerModes
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{
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get => new(Enum.GetNames<MultiplayerMode>());
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}
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public KeyboardHotkeys KeyboardHotkeys
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{
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get => _keyboardHotkeys;
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@ -165,13 +165,13 @@
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ToolTip.Tip="{locale:Locale GraphicsScalingFilterTooltip}"
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SelectedIndex="{Binding ScalingFilter}">
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<ComboBoxItem>
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<TextBlock Text="Bilinear" />
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<TextBlock Text="{locale:Locale GraphicsScalingFilterBilinear}" />
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</ComboBoxItem>
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<ComboBoxItem>
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<TextBlock Text="Nearest" />
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<TextBlock Text="{locale:Locale GraphicsScalingFilterNearest}" />
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</ComboBoxItem>
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<ComboBoxItem>
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<TextBlock Text="FSR" />
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<TextBlock Text="{locale:Locale GraphicsScalingFilterFsr}" />
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</ComboBoxItem>
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</ComboBox>
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<controls:SliderScroll Value="{Binding ScalingFilterLevel}"
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@ -32,8 +32,14 @@
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<ComboBox SelectedIndex="{Binding MultiplayerModeIndex}"
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ToolTip.Tip="{locale:Locale MultiplayerModeTooltip}"
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HorizontalContentAlignment="Left"
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ItemsSource="{Binding MultiplayerModes}"
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Width="250" />
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Width="250">
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<ComboBoxItem>
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<TextBlock Text="{locale:Locale MultiplayerModeDisabled}" />
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</ComboBoxItem>
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<ComboBoxItem>
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<TextBlock Text="{locale:Locale MultiplayerModeLdnMitm}" />
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</ComboBoxItem>
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</ComboBox>
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</StackPanel>
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<Separator Height="1" />
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<TextBlock Classes="h1" Text="{locale:Locale SettingsTabNetworkConnection}" />
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