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Fix input consumed by audio renderer SplitterState.Update (#6640)

* Fix input consumed by audio renderer SplitterState.Update

* Use sizeof(int) to make clear what the value is
This commit is contained in:
gdkchan 2024-04-10 12:07:31 -03:00 committed by GitHub
parent 543d75a587
commit e7f2342eba
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@ -159,6 +159,11 @@ namespace Ryujinx.Audio.Renderer.Server.Splitter
}
}
if (destinationCount < parameter.DestinationCount)
{
input.Advance((parameter.DestinationCount - destinationCount) * sizeof(int));
}
Debug.Assert(parameter.Id == Id);
if (parameter.Id == Id)