forked from Mirror/Ryujinx
Facilitate OpenGL debug logging via GUI (#1373)
* Allow printing GL Debug logs with GUI options Improve GL Debugger Make the new option persistent Address gdkchan's comments - Rename enum to GraphicsDebugLevel - Move Debugger Init to Renderer Init - Fix formatting * nit: newlines
This commit is contained in:
parent
1457ab5456
commit
f0c91d9efb
10 changed files with 231 additions and 44 deletions
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@ -1,5 +1,6 @@
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using System.Collections.Generic;
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using System.IO;
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using Ryujinx.Common.Configuration;
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using Ryujinx.Common.Configuration.Hid;
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using Ryujinx.Common.Logging;
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using Ryujinx.Common.Utilities;
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@ -13,7 +14,7 @@ namespace Ryujinx.Configuration
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/// <summary>
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/// The current version of the file format
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/// </summary>
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public const int CurrentVersion = 11;
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public const int CurrentVersion = 12;
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public int Version { get; set; }
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@ -77,6 +78,11 @@ namespace Ryujinx.Configuration
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/// </summary>
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public LogClass[] LoggingFilteredClasses { get; set; }
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/// <summary>
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/// Change Graphics API debug log level
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/// </summary>
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public GraphicsDebugLevel LoggingGraphicsDebugLevel { get; set; }
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/// <summary>
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/// Enables or disables logging to a file on disk
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/// </summary>
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@ -1,4 +1,5 @@
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using Ryujinx.Common;
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using Ryujinx.Common.Configuration;
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using Ryujinx.Common.Configuration.Hid;
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using Ryujinx.Common.Logging;
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using Ryujinx.Configuration.Hid;
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@ -141,6 +142,11 @@ namespace Ryujinx.Configuration
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/// </summary>
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public ReactiveObject<bool> EnableFileLog { get; private set; }
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/// <summary>
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/// Controls which OpenGL log messages are recorded in the log
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/// </summary>
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public ReactiveObject<GraphicsDebugLevel> GraphicsDebugLevel { get; private set; }
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public LoggerSection()
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{
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EnableDebug = new ReactiveObject<bool>();
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@ -152,6 +158,7 @@ namespace Ryujinx.Configuration
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EnableFsAccessLog = new ReactiveObject<bool>();
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FilteredClasses = new ReactiveObject<LogClass[]>();
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EnableFileLog = new ReactiveObject<bool>();
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GraphicsDebugLevel = new ReactiveObject<GraphicsDebugLevel>();
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}
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}
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@ -378,6 +385,7 @@ namespace Ryujinx.Configuration
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LoggingEnableGuest = Logger.EnableGuest,
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LoggingEnableFsAccessLog = Logger.EnableFsAccessLog,
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LoggingFilteredClasses = Logger.FilteredClasses,
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LoggingGraphicsDebugLevel = Logger.GraphicsDebugLevel,
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EnableFileLog = Logger.EnableFileLog,
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SystemLanguage = System.Language,
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SystemRegion = System.Region,
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@ -436,6 +444,7 @@ namespace Ryujinx.Configuration
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Logger.EnableGuest.Value = true;
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Logger.EnableFsAccessLog.Value = false;
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Logger.FilteredClasses.Value = new LogClass[] { };
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Logger.GraphicsDebugLevel.Value = GraphicsDebugLevel.None;
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Logger.EnableFileLog.Value = true;
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System.Language.Value = Language.AmericanEnglish;
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System.Region.Value = Region.USA;
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@ -678,6 +687,15 @@ namespace Ryujinx.Configuration
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configurationFileUpdated = true;
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}
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if (configurationFileFormat.Version < 12)
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{
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Common.Logging.Logger.PrintWarning(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version 12.");
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configurationFileFormat.LoggingGraphicsDebugLevel = GraphicsDebugLevel.None;
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configurationFileUpdated = true;
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}
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List<InputConfig> inputConfig = new List<InputConfig>();
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inputConfig.AddRange(configurationFileFormat.ControllerConfig);
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inputConfig.AddRange(configurationFileFormat.KeyboardConfig);
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@ -694,6 +712,7 @@ namespace Ryujinx.Configuration
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Logger.EnableGuest.Value = configurationFileFormat.LoggingEnableGuest;
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Logger.EnableFsAccessLog.Value = configurationFileFormat.LoggingEnableFsAccessLog;
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Logger.FilteredClasses.Value = configurationFileFormat.LoggingFilteredClasses;
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Logger.GraphicsDebugLevel.Value = configurationFileFormat.LoggingGraphicsDebugLevel;
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Logger.EnableFileLog.Value = configurationFileFormat.EnableFileLog;
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System.Language.Value = configurationFileFormat.SystemLanguage;
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System.Region.Value = configurationFileFormat.SystemRegion;
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10
Ryujinx.Common/Configuration/GraphicsDebugLevel.cs
Normal file
10
Ryujinx.Common/Configuration/GraphicsDebugLevel.cs
Normal file
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namespace Ryujinx.Common.Configuration
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{
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public enum GraphicsDebugLevel
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{
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None,
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Error,
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Performance,
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All
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}
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}
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@ -1,3 +1,4 @@
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using Ryujinx.Common.Configuration;
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using Ryujinx.Graphics.Shader;
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using System;
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@ -32,6 +33,6 @@ namespace Ryujinx.Graphics.GAL
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void ResetCounter(CounterType type);
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void Initialize();
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void Initialize(GraphicsDebugLevel logLevel);
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}
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}
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@ -1,7 +1,9 @@
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using OpenTK.Graphics.OpenGL;
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using Ryujinx.Common.Configuration;
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using Ryujinx.Common.Logging;
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using System;
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using System.Runtime.InteropServices;
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using System.Threading;
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namespace Ryujinx.Graphics.OpenGL
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{
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@ -9,15 +11,43 @@ namespace Ryujinx.Graphics.OpenGL
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{
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private static DebugProc _debugCallback;
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public static void Initialize()
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private static int _counter;
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public static void Initialize(GraphicsDebugLevel logLevel)
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{
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// Disable everything
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GL.DebugMessageControl(DebugSourceControl.DontCare, DebugTypeControl.DontCare, DebugSeverityControl.DontCare, 0, (int[])null, false);
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if (logLevel == GraphicsDebugLevel.None)
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{
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GL.Disable(EnableCap.DebugOutputSynchronous);
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GL.DebugMessageCallback(null, IntPtr.Zero);
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return;
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}
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GL.Enable(EnableCap.DebugOutputSynchronous);
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if (logLevel == GraphicsDebugLevel.Error)
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{
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GL.DebugMessageControl(DebugSourceControl.DontCare, DebugTypeControl.DebugTypeError, DebugSeverityControl.DontCare, 0, (int[])null, true);
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}
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else if (logLevel == GraphicsDebugLevel.Performance)
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{
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GL.DebugMessageControl(DebugSourceControl.DontCare, DebugTypeControl.DebugTypeError, DebugSeverityControl.DontCare, 0, (int[])null, true);
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GL.DebugMessageControl(DebugSourceControl.DontCare, DebugTypeControl.DebugTypePerformance, DebugSeverityControl.DontCare, 0, (int[])null, true);
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}
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else
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{
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GL.DebugMessageControl(DebugSourceControl.DontCare, DebugTypeControl.DontCare, DebugSeverityControl.DontCare, 0, (int[])null, true);
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}
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_counter = 0;
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_debugCallback = GLDebugHandler;
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GL.DebugMessageCallback(_debugCallback, IntPtr.Zero);
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Logger.PrintWarning(LogClass.Gpu, "OpenGL Debugging is enabled. Performance will be negatively impacted.");
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}
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private static void GLDebugHandler(
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IntPtr message,
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IntPtr userParam)
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{
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string fullMessage = $"{type} {severity} {source} {Marshal.PtrToStringAnsi(message)}";
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string msg = Marshal.PtrToStringUTF8(message).Replace('\n', ' ');
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switch (type)
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{
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case DebugType.DebugTypeError:
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Logger.PrintError(LogClass.Gpu, fullMessage);
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break;
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case DebugType.DebugTypePerformance:
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Logger.PrintWarning(LogClass.Gpu, fullMessage);
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break;
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case DebugType.DebugTypeError : Logger.PrintError(LogClass.Gpu, $"{severity}: {msg}\nCallStack={Environment.StackTrace}", "GLERROR"); break;
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case DebugType.DebugTypePerformance: Logger.PrintWarning(LogClass.Gpu, $"{severity}: {msg}", "GLPERF"); break;
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case DebugType.DebugTypePushGroup : Logger.PrintInfo(LogClass.Gpu, $"{{ ({id}) {severity}: {msg}", "GLINFO"); break;
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case DebugType.DebugTypePopGroup : Logger.PrintInfo(LogClass.Gpu, $"}} ({id}) {severity}: {msg}", "GLINFO"); break;
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default:
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Logger.PrintDebug(LogClass.Gpu, fullMessage);
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if (source == DebugSource.DebugSourceApplication)
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{
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Logger.PrintInfo(LogClass.Gpu, $"{type} {severity}: {msg}", "GLINFO");
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}
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else
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{
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Logger.PrintDebug(LogClass.Gpu, $"{type} {severity}: {msg}", "GLDEBUG");
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}
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break;
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}
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}
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// Useful debug helpers
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public static void PushGroup(string dbgMsg)
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{
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int counter = Interlocked.Increment(ref _counter);
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GL.PushDebugGroup(DebugSourceExternal.DebugSourceApplication, counter, dbgMsg.Length, dbgMsg);
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}
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public static void PopGroup()
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{
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GL.PopDebugGroup();
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}
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public static void Print(string dbgMsg, DebugType type = DebugType.DebugTypeMarker, DebugSeverity severity = DebugSeverity.DebugSeverityNotification, int id = 999999)
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{
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GL.DebugMessageInsert(DebugSourceExternal.DebugSourceApplication, type, id, severity, dbgMsg.Length, dbgMsg);
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}
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}
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}
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using OpenTK.Graphics.OpenGL;
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using Ryujinx.Common.Configuration;
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using Ryujinx.Common.Logging;
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using Ryujinx.Graphics.GAL;
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using Ryujinx.Graphics.OpenGL.Image;
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return _counters.QueueReport(type, resultHandler);
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}
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public void Initialize()
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public void Initialize(GraphicsDebugLevel glLogLevel)
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{
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Debugger.Initialize(glLogLevel);
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PrintGpuInformation();
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_counters.Initialize();
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using OpenTK.Graphics.OpenGL;
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using OpenTK.Input;
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using Ryujinx.Configuration;
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using Ryujinx.Common.Configuration;
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using Ryujinx.Common.Configuration.Hid;
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using Ryujinx.Graphics.OpenGL;
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using Ryujinx.HLE;
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private HotkeyButtons _prevHotkeyButtons;
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public GlRenderer(Switch device)
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private GraphicsDebugLevel _glLogLevel;
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public GlRenderer(Switch device, GraphicsDebugLevel glLogLevel)
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: base (GetGraphicsMode(),
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3, 3,
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GraphicsContextFlags.ForwardCompatible)
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glLogLevel == GraphicsDebugLevel.None
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? GraphicsContextFlags.ForwardCompatible
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: GraphicsContextFlags.ForwardCompatible | GraphicsContextFlags.Debug)
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{
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WaitEvent = new ManualResetEvent(false);
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| EventMask.KeyReleaseMask));
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this.Shown += Renderer_Shown;
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_glLogLevel = glLogLevel;
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}
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private static GraphicsMode GetGraphicsMode()
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// First take exclusivity on the OpenGL context.
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GraphicsContext.MakeCurrent(WindowInfo);
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_renderer.Initialize();
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_renderer.Initialize(_glLogLevel);
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// Make sure the first frame is not transparent.
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GL.ClearColor(OpenTK.Color.Black);
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}
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).ToArray());
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_glWidget = new GlRenderer(_emulationContext);
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_glWidget = new GlRenderer(_emulationContext, ConfigurationState.Instance.Logger.GraphicsDebugLevel);
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Application.Invoke(delegate
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{
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using Gtk;
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using Ryujinx.Audio;
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using Ryujinx.Configuration;
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using Ryujinx.Common.Configuration;
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using Ryujinx.Common.Configuration.Hid;
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using Ryujinx.Configuration.System;
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using Ryujinx.HLE.HOS.Services.Time.TimeZone;
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[GUI] CheckButton _guestLogToggle;
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[GUI] CheckButton _fsAccessLogToggle;
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[GUI] Adjustment _fsLogSpinAdjustment;
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[GUI] ComboBoxText _graphicsDebugLevel;
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[GUI] CheckButton _dockedModeToggle;
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[GUI] CheckButton _discordToggle;
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[GUI] CheckButton _vSyncToggle;
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_fsAccessLogToggle.Click();
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}
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foreach (GraphicsDebugLevel level in Enum.GetValues(typeof(GraphicsDebugLevel)))
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{
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_graphicsDebugLevel.Append(level.ToString(), level.ToString());
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}
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_graphicsDebugLevel.SetActiveId(ConfigurationState.Instance.Logger.GraphicsDebugLevel.Value.ToString());
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if (ConfigurationState.Instance.System.EnableDockedMode)
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{
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_dockedModeToggle.Click();
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ConfigurationState.Instance.Logger.EnableGuest.Value = _guestLogToggle.Active;
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ConfigurationState.Instance.Logger.EnableFsAccessLog.Value = _fsAccessLogToggle.Active;
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ConfigurationState.Instance.Logger.EnableFileLog.Value = _fileLogToggle.Active;
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ConfigurationState.Instance.Logger.GraphicsDebugLevel.Value = Enum.Parse<GraphicsDebugLevel>(_graphicsDebugLevel.ActiveId);
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ConfigurationState.Instance.System.EnableDockedMode.Value = _dockedModeToggle.Active;
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ConfigurationState.Instance.EnableDiscordIntegration.Value = _discordToggle.Active;
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ConfigurationState.Instance.Graphics.EnableVsync.Value = _vSyncToggle.Active;
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<property name="position">1</property>
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</packing>
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</child>
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<child>
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<object class="GtkCheckButton" id="_debugLogToggle">
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<property name="label" translatable="yes">Enable Debug Logs</property>
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<property name="visible">True</property>
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<property name="can_focus">True</property>
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<property name="receives_default">False</property>
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<property name="tooltip_text" translatable="yes">Enables printing debug log messages</property>
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<property name="halign">start</property>
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<property name="margin_top">5</property>
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<property name="margin_bottom">5</property>
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<property name="draw_indicator">True</property>
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</object>
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<packing>
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<property name="expand">False</property>
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<property name="fill">True</property>
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<property name="position">2</property>
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</packing>
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</child>
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<child>
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<object class="GtkCheckButton" id="_stubLogToggle">
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<property name="label" translatable="yes">Enable Stub Logs</property>
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<property name="position">0</property>
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</packing>
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</child>
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<child>
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<object class="GtkBox" id="CatDevLogging">
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<property name="visible">True</property>
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<property name="can_focus">False</property>
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<property name="margin_left">5</property>
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<property name="margin_right">5</property>
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<property name="margin_top">10</property>
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<property name="orientation">vertical</property>
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<child>
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<object class="GtkLabel">
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<property name="visible">True</property>
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<property name="can_focus">False</property>
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<property name="halign">start</property>
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<property name="margin_bottom">5</property>
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<property name="tooltip_text" translatable="yes">Use with care</property>
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<property name="label" translatable="yes">Developer Options</property>
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<attributes>
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<attribute name="weight" value="bold"/>
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</attributes>
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</object>
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<packing>
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<property name="expand">False</property>
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<property name="fill">True</property>
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<property name="position">20</property>
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</packing>
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</child>
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<child>
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<object class="GtkBox" id="DevLoggingOptions">
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<property name="visible">True</property>
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<property name="can_focus">False</property>
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<property name="valign">start</property>
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<property name="margin_left">10</property>
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<property name="margin_right">10</property>
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<property name="orientation">vertical</property>
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<child>
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<object class="GtkCheckButton" id="_debugLogToggle">
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<property name="label" translatable="yes">Enable Debug Logs</property>
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<property name="visible">True</property>
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<property name="can_focus">True</property>
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<property name="receives_default">False</property>
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<property name="tooltip_text" translatable="yes">Enables printing debug log messages</property>
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<property name="halign">start</property>
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<property name="margin_top">5</property>
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<property name="margin_bottom">5</property>
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<property name="draw_indicator">True</property>
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</object>
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<packing>
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<property name="expand">False</property>
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<property name="fill">True</property>
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<property name="position">21</property>
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</packing>
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</child>
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<child>
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<object class="GtkBox">
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<property name="visible">True</property>
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<property name="can_focus">False</property>
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<property name="margin_top">5</property>
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<child>
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<object class="GtkLabel">
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<property name="visible">True</property>
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<property name="can_focus">False</property>
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<property name="tooltip_text" translatable="yes">Requires appropriate log levels enabled. Not persistent across restarts.</property>
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<property name="label" translatable="yes">OpenGL Log Level</property>
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</object>
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<packing>
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<property name="expand">False</property>
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<property name="fill">True</property>
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<property name="padding">5</property>
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<property name="position">22</property>
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</packing>
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</child>
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<child>
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<object class="GtkComboBoxText" id="_graphicsDebugLevel">
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<property name="visible">True</property>
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<property name="can_focus">False</property>
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<property name="tooltip_text" translatable="yes">Requires appropriate log levels enabled. Not persistent across restarts.</property>
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<property name="margin_left">5</property>
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</object>
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<packing>
|
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<property name="expand">False</property>
|
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<property name="fill">True</property>
|
||||
<property name="position">22</property>
|
||||
</packing>
|
||||
</child>
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
</child>
|
||||
</object>
|
||||
<packing>
|
||||
<property name="expand">False</property>
|
||||
<property name="fill">True</property>
|
||||
<property name="padding">5</property>
|
||||
<property name="position">22</property>
|
||||
</packing>
|
||||
</child>
|
||||
</object>
|
||||
<packing>
|
||||
<property name="position">4</property>
|
||||
|
|
Reference in a new issue