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Author SHA1 Message Date
Elise
dc144d2e19
Use libhac for loading NSO and KIP (#1047)
* Use libhac for loading NSOs and KIPs

* Fix formatting

* Refactor KIP and NSO executables for libhac

* Fix up formatting

* Remove Ryujinx.HLE.Loaders.Compression

* Remove reference to Ryujinx.HLE.Loaders.Compression in NxStaticObject.cs

* Remove reference to Ryujinx.HLE.Loaders.Compression in KernelInitialProcess.cs

* Rename classes in Ryujinx.HLE.Loaders.Executables

* Fix space alignment

* Fix up formatting
2020-04-07 19:41:02 -03:00
Thog
69329dc569 Fix issues on ro implementation (#834)
* ro: Fixes some bugs

* Fix critical overflow in random computation
2019-11-26 19:41:17 +01:00
Thomas Guillemard
2ea8d5bd5f Improve IRoInterface logic (#809)
* hle: Improve IRoInterface logic

This commit contains a little rewrite of IRoInterface to fix some issues
that we were facing on some recent games (AC3 Remastered & Final Fantasy
VIII Remastered)

Related issues:

- https://github.com/Ryujinx/Ryujinx-Games-List/issues/196

* Address comments
2019-11-08 15:49:48 +01:00