Archived
1
0
Fork 0
forked from Mirror/Ryujinx
Commit graph

2 commits

Author SHA1 Message Date
riperiperi
9493cdfe55
Allow copy destination to have a different scale from source (#1711)
* Allow copy destination to have a different scale from source

Will result in more scaled copy destinations, but allows scaling in some games that copy textures to the output framebuffer.

* Support copying multiple levels/layers

Uses glFramebufferTextureLayer to copy multiple layers, copies levels individually (and scales the regions).

Remove CopyArrayScaled, since the backend copy handles it now.
2020-11-20 17:14:45 -03:00
gdk
1876b346fe Initial work 2020-01-09 02:13:00 +01:00