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jinx/Ryujinx.HLE/HOS/Services/SurfaceFlinger
gdkchan 08831eecf7
IPC refactor part 3+4: New server HIPC message processor (#4188)
* IPC refactor part 3 + 4: New server HIPC message processor with source generator based serialization

* Make types match on calls to AlignUp/AlignDown

* Formatting

* Address some PR feedback

* Move BitfieldExtensions to Ryujinx.Common.Utilities and consolidate implementations

* Rename Reader/Writer to SpanReader/SpanWriter and move to Ryujinx.Common.Memory

* Implement EventType

* Address more PR feedback

* Log request processing errors since they are not normal

* Rename waitable to multiwait and add missing lock

* PR feedback

* Ac_K PR feedback
2023-01-04 23:15:45 +01:00
..
Types Removed unused usings. (#3593) 2022-08-18 18:04:54 +02:00
BufferItemConsumer.cs SurfaceFlinger v2 (#981) 2020-04-22 14:10:27 +10:00
BufferQueue.cs Refactor CPU interface to allow the implementation of other CPU emulators (#3362) 2022-05-31 16:29:35 -03:00
BufferQueueConsumer.cs Improved Logger (#1292) 2020-08-04 01:32:53 +02:00
BufferQueueCore.cs Refactor CPU interface to allow the implementation of other CPU emulators (#3362) 2022-05-31 16:29:35 -03:00
BufferQueueProducer.cs Refactor CPU interface to allow the implementation of other CPU emulators (#3362) 2022-05-31 16:29:35 -03:00
BufferSlot.cs SurfaceFlinger: fix some bugs (#1262) 2020-06-02 17:58:19 +02:00
BufferSlotArray.cs SurfaceFlinger v2 (#981) 2020-04-22 14:10:27 +10:00
ConsumerBase.cs SurfaceFlinger v2 (#981) 2020-04-22 14:10:27 +10:00
HOSBinderDriverServer.cs Improved Logger (#1292) 2020-08-04 01:32:53 +02:00
IBinder.cs Improved Logger (#1292) 2020-08-04 01:32:53 +02:00
IConsumerListener.cs SurfaceFlinger v2 (#981) 2020-04-22 14:10:27 +10:00
IFlattenable.cs SurfaceFlinger v2 (#981) 2020-04-22 14:10:27 +10:00
IGraphicBufferProducer.cs Improved Logger (#1292) 2020-08-04 01:32:53 +02:00
IHOSBinderDriver.cs IPC refactor part 3+4: New server HIPC message processor (#4188) 2023-01-04 23:15:45 +01:00
IProducerListener.cs SurfaceFlinger v2 (#981) 2020-04-22 14:10:27 +10:00
LayerState.cs Fix Vi managed and stray layers open/close/destroy (#3438) 2022-07-06 13:37:36 -03:00
NativeWindowApi.cs SurfaceFlinger v2 (#981) 2020-04-22 14:10:27 +10:00
NativeWindowAttribute.cs SurfaceFlinger v2 (#981) 2020-04-22 14:10:27 +10:00
NativeWindowScalingMode.cs SurfaceFlinger v2 (#981) 2020-04-22 14:10:27 +10:00
NativeWindowTransform.cs SurfaceFlinger: fix some bugs (#1262) 2020-06-02 17:58:19 +02:00
Parcel.cs Added Generic Math to BitUtils (#3929) 2022-12-26 14:11:05 +00:00
ParcelHeader.cs SurfaceFlinger v2 (#981) 2020-04-22 14:10:27 +10:00
PixelFormat.cs SurfaceFlinger v2 (#981) 2020-04-22 14:10:27 +10:00
Status.cs SurfaceFlinger v2 (#981) 2020-04-22 14:10:27 +10:00
SurfaceFlinger.cs Allow Surface Flinger frame enqueue after process has exited (#3733) 2022-10-02 21:50:03 +00:00