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jinx/Ryujinx.ShaderTools/Program.cs
2020-01-09 02:13:00 +01:00

33 lines
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882 B
C#

using Ryujinx.Graphics.Shader;
using Ryujinx.Graphics.Shader.Translation;
using System;
using System.IO;
namespace Ryujinx.ShaderTools
{
class Program
{
static void Main(string[] args)
{
if (args.Length == 1 || args.Length == 2)
{
TranslationFlags flags = TranslationFlags.DebugMode;
if (args.Length == 2 && args[0] == "--compute")
{
flags |= TranslationFlags.Compute;
}
byte[] data = File.ReadAllBytes(args[^1]);
string code = Translator.Translate(data, new TranslatorCallbacks(null, null), flags).Code;
Console.WriteLine(code);
}
else
{
Console.WriteLine("Usage: Ryujinx.ShaderTools [--compute] shader.bin");
}
}
}
}