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jinx/Ryujinx.Input/HLE
mpnico 70f79e689b
Implement vibrations (#2468)
* First working vibration implementation

* Fix Infinite Rumble in SDL2Mouse

* Stop ignoring one vibValues every 2

* Remove RumbleInfinity as suggested

* Reworked all the vibration handle / calculation

* Revert HidVibrationDevicePosition changes

* Add UI to enable and tune rumble

* Remove some stub logs

* Add PlayerIndex in rumble debug log

* Fix all requested changes

* Implements hid::GetVibrationDeviceInfo

* Better implements HidVibrationValue.Equals/GetHashCode

* Added requested changes from code review

* Last fixes from review

* Update configuration file version for rebase
2021-08-05 00:39:40 +02:00
..
InputManager.cs Add Direct Mouse Support (#2374) 2021-06-24 02:09:08 +02:00
NpadController.cs Implement vibrations (#2468) 2021-08-05 00:39:40 +02:00
NpadManager.cs Implement vibrations (#2468) 2021-08-05 00:39:40 +02:00
TouchScreenManager.cs Add Direct Mouse Support (#2374) 2021-06-24 02:09:08 +02:00