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jinx/Ryujinx.Graphics.Shader/Decoders/OpCodeHfmaImm2x10.cs
2020-01-09 02:13:00 +01:00

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784 B
C#

using Ryujinx.Graphics.Shader.Instructions;
namespace Ryujinx.Graphics.Shader.Decoders
{
class OpCodeHfmaImm2x10 : OpCodeHfma, IOpCodeHfma, IOpCodeImm
{
public int Immediate { get; }
public bool NegateB => false;
public bool NegateC { get; }
public bool Saturate { get; }
public FPHalfSwizzle SwizzleB => FPHalfSwizzle.FP16;
public FPHalfSwizzle SwizzleC { get; }
public OpCodeHfmaImm2x10(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
{
Immediate = DecoderHelper.Decode2xF10Immediate(opCode);
NegateC = opCode.Extract(51);
Saturate = opCode.Extract(52);
SwizzleC = (FPHalfSwizzle)opCode.Extract(53, 2);
}
}
}