forked from Mirror/Ryujinx
245f8a7eee
This is an issue happening when you change your datetime format on your system and try to sort via last played datetime. DateTime.Parse use the current thread culture and will not parse date correctly, effectively causing a crash. As such, I added a check when loading the game list that ensure that the datetime is valid in current culture. Fix #1727. |
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.. | ||
assets | ||
Diagnostic | ||
AboutWindow.cs | ||
AboutWindow.glade | ||
ApplicationAddedEventArgs.cs | ||
ApplicationCountUpdatedEventArgs.cs | ||
ApplicationData.cs | ||
ApplicationLibrary.cs | ||
ApplicationMetadata.cs | ||
ControllerWindow.cs | ||
ControllerWindow.glade | ||
DlcWindow.cs | ||
DlcWindow.glade | ||
ErrorAppletDialog.cs | ||
GameTableContextMenu.cs | ||
GLRenderer.cs | ||
GtkDialog.cs | ||
GtkHostUiHandler.cs | ||
InputDialog.cs | ||
JoystickController.cs | ||
KeyboardController.cs | ||
MainWindow.cs | ||
MainWindow.glade | ||
Migration.cs | ||
ProfileDialog.cs | ||
ProfileDialog.glade | ||
SaveImporter.cs | ||
SettingsWindow.cs | ||
SettingsWindow.glade | ||
StatusUpdatedEventArgs.cs | ||
TitleUpdateWindow.cs | ||
TitleUpdateWindow.glade | ||
UrlHelper.cs |