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jinx/Ryujinx.Graphics.Gpu/Image/TextureSearchFlags.cs
gdkchan 96cf242bcf
Handle mismatching texture size with copy dependencies (#4364)
* Handle mismatching texture size with copy dependencies

* Create copy and render textures with the minimum possible size

* Only align width for comparisons, assume that height is always exact

* Fix IsExactMatch size check

* Allow sampler and copy textures to match textures with larger width

* Delete texture ChangeSize related code

* Move AdjustSize to TextureInfo and give it a better name, adjust usages

* Fix GetMinimumWidthInGob when minimumWidth > width

* Only update render targets that are actually cleared for clear

Avoids creating textures with incorrect sizes

* Delete UpdateRenderTargetState method that is not needed anymore

Clears now only ever sets the render targets that will be cleared rather than all of them
2023-02-08 08:48:09 +01:00

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C#

using System;
namespace Ryujinx.Graphics.Gpu.Image
{
/// <summary>
/// Texture search flags, defines texture information comparison rules.
/// </summary>
[Flags]
enum TextureSearchFlags
{
None = 0,
ForSampler = 1 << 1,
ForCopy = 1 << 2,
WithUpscale = 1 << 3,
NoCreate = 1 << 4
}
}