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jinx/Ryujinx.HLE/HOS/Services/Time
Mary 30ee70a9bc
time: Make TimeZoneRule blittable and avoid copies (#3361)
* time: Make TimeZoneRule blittable and avoid copies

This drastically reduce overhead of using TimeZoneRule around the
codebase.

Effect on games is unknown

* Add missing Box type

* Ensure we clean the structure still

This doesn't perform any copies

* Address gdkchan's comments

* Simplify Box
2022-06-24 19:04:57 +02:00
..
Clock Refactor CPU interface to allow the implementation of other CPU emulators (#3362) 2022-05-31 16:29:35 -03:00
StaticService time: Make TimeZoneRule blittable and avoid copies (#3361) 2022-06-24 19:04:57 +02:00
TimeZone time: Make TimeZoneRule blittable and avoid copies (#3361) 2022-06-24 19:04:57 +02:00
Types Update time implementation to 9.0.0 (#783) 2019-10-08 14:48:49 +11:00
IAlarmService.cs Refactoring HOS folder structure (#771) 2019-09-19 10:45:11 +10:00
IPowerStateRequestHandler.cs Update time implementation to 9.0.0 (#783) 2019-10-08 14:48:49 +11:00
IStaticServiceForGlue.cs Initial support for the new 12.x IPC system (#2182) 2021-04-14 00:01:24 +02:00
IStaticServiceForPsc.cs Refactor CPU interface to allow the implementation of other CPU emulators (#3362) 2022-05-31 16:29:35 -03:00
ITimeServiceManager.cs Refactor CPU interface to allow the implementation of other CPU emulators (#3362) 2022-05-31 16:29:35 -03:00
ResultCode.cs ntc: Implement IEnsureNetworkClockAvailabilityService (#3192) 2022-03-15 04:07:07 +01:00
TimeManager.cs Refactor CPU interface to allow the implementation of other CPU emulators (#3362) 2022-05-31 16:29:35 -03:00
TimeSharedMemory.cs Refactor CPU interface to allow the implementation of other CPU emulators (#3362) 2022-05-31 16:29:35 -03:00