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jinx/Ryujinx.Audio
gdkchan 521751795a
Code style fixes and nits on the HLE project (#355)
* Some style fixes and nits on ITimeZoneService

* Remove some unneeded usings

* Remove the Ryujinx.HLE.OsHle.Handles namespace

* Remove hbmenu automatic load on process exit

* Rename Ns to Device, rename Os to System, rename SystemState to State

* Move Exceptions and Utilities out of OsHle

* Rename OsHle to HOS

* Rename OsHle folder to HOS

* IManagerDisplayService and ISystemDisplayService style fixes

* BsdError shouldn't be public

* Add a empty new line before using static

* Remove unused file

* Some style fixes on NPDM

* Exit gracefully when the application is closed

* Code style fixes on IGeneralService

* Add 0x prefix on values printed as hex

* Small improvements on finalization code

* Move ProcessId and ThreadId out of AThreadState

* Rename VFs to FileSystem

* FsAccessHeader shouldn't be public. Also fix file names casing

* More case changes on NPDM

* Remove unused files

* Move using to the correct place on NPDM

* Use properties on KernelAccessControlMmio

* Address PR feedback
2018-08-16 20:47:36 -03:00
..
Adpcm Audio Renderer improvements (#210) 2018-07-14 23:57:41 -03:00
OpenAL Code style fixes and nits on the HLE project (#355) 2018-08-16 20:47:36 -03:00
DspUtils.cs Audio Renderer improvements (#210) 2018-07-14 23:57:41 -03:00
IAalOutput.cs Code style fixes and nits on the HLE project (#355) 2018-08-16 20:47:36 -03:00
PlaybackState.cs Improvements to audout (#58) 2018-03-15 21:06:24 -03:00
ReleaseCallback.cs [WIP] Add support for events (#60) 2018-03-19 15:58:46 -03:00
Ryujinx.Audio.csproj Add linux-x64 to RID property to make tests works on linux (#205) 2018-06-30 12:43:04 -03:00