forked from Mirror/Ryujinx
4038e63de1
* implement basic frame time stats * added game frame time * made performancestatictics class non-static * report average framerate instead of current framerate |
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GbpBuffer.cs | ||
IApplicationDisplayService.cs | ||
IHOSBinderDriver.cs | ||
IManagerDisplayService.cs | ||
ISystemDisplayService.cs | ||
NvFlinger.cs | ||
Parcel.cs | ||
ServiceVi.cs |