Archived
1
0
Fork 0
forked from Mirror/Ryujinx
This repository has been archived on 2024-10-11. You can view files and clone it, but cannot push or open issues or pull requests.
jinx/Ryujinx.Graphics.Gpu
2020-01-22 02:11:43 +01:00
..
Engine Ignore exit flag on branch delay slot (#899) 2020-01-22 02:11:43 +01:00
Image Add sampler border color support on the GPU (#893) 2020-01-17 09:55:38 +01:00
Memory Add a GetSpan method to the memory manager and use it on GPU (#877) 2020-01-13 10:27:50 +11:00
Shader Add a GetSpan method to the memory manager and use it on GPU (#877) 2020-01-13 10:27:50 +11:00
State Ignore exit flag on branch delay slot (#899) 2020-01-22 02:11:43 +01:00
ClassId.cs Add XML documentation to Ryujinx.Graphics.Gpu 2020-01-09 02:13:00 +01:00
Constants.cs Address PR feedback 2020-01-09 02:13:00 +01:00
DmaPusher.cs Address PR feedback 2020-01-09 02:13:00 +01:00
GpuContext.cs Keep the GUI alive when closing a game (#888) 2020-01-21 23:23:11 +01:00
GraphicsConfig.cs Add XML documentation to Ryujinx.Graphics.Gpu 2020-01-09 02:13:00 +01:00
MacroInterpreter.cs Ignore exit flag on branch delay slot (#899) 2020-01-22 02:11:43 +01:00
MethodParams.cs Add XML documentation to Ryujinx.Graphics.Gpu 2020-01-09 02:13:00 +01:00
NvGpuFifo.cs Replace glFinish with barrier for WaitForIdle (#878) 2020-01-13 09:12:40 +11:00
NvGpuFifoMeth.cs Add XML documentation to Ryujinx.Graphics.Gpu 2020-01-09 02:13:00 +01:00
Ryujinx.Graphics.Gpu.csproj Add runtime identifiers to new projects 2020-01-09 02:13:00 +01:00
Window.cs Add XML documentation to Ryujinx.Graphics.Gpu 2020-01-09 02:13:00 +01:00