Archived
1
0
Fork 0
forked from Mirror/Ryujinx
This repository has been archived on 2024-10-11. You can view files and clone it, but cannot push or open issues or pull requests.
jinx/Ryujinx.Graphics.GAL/Multithreading
riperiperi 43b4b34376
Implement Viewport Transform Disable (#3328)
* Initial implementation (no specialization)

* Use specialization

* Fix render scale, increase code gen version

* Revert accidental change

* Address Feedback
2022-05-12 10:47:13 -03:00
..
Commands Implement Viewport Transform Disable (#3328) 2022-05-12 10:47:13 -03:00
Model Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 2021-08-27 00:31:29 +02:00
Resources New shader cache implementation (#3194) 2022-04-10 10:49:44 -03:00
BufferMap.cs Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 2021-08-27 00:31:29 +02:00
CommandHelper.cs New shader cache implementation (#3194) 2022-04-10 10:49:44 -03:00
CommandType.cs New shader cache implementation (#3194) 2022-04-10 10:49:44 -03:00
SyncMap.cs Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 2021-08-27 00:31:29 +02:00
ThreadedHelpers.cs Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 2021-08-27 00:31:29 +02:00
ThreadedPipeline.cs Implement Viewport Transform Disable (#3328) 2022-05-12 10:47:13 -03:00
ThreadedRenderer.cs New shader cache implementation (#3194) 2022-04-10 10:49:44 -03:00
ThreadedWindow.cs Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (#2501) 2021-08-27 00:31:29 +02:00