Archived
1
0
Fork 0
forked from Mirror/Ryujinx
This repository has been archived on 2024-10-11. You can view files and clone it, but cannot push or open issues or pull requests.
jinx/Ryujinx.Graphics.Nvdec.FFmpeg/Native/FFCodecLegacy.cs
Mary c5bddfeab8
Remove dependency for FFmpeg.AutoGen and Update FFmpeg to 5.0.1 for Windows (#3466)
* Remove dependency for FFMpeg.AutoGen

Also prepare for FFMpeg 5.0 and 5.1

* Update Ryujinx.Graphics.Nvdec.Dependencies to 5.0.1-build10

* Address gdkchan's comments

* Address Ack's comment

* Address gdkchan's comment
2022-07-14 15:13:23 +02:00

23 lines
740 B
C#

using System;
namespace Ryujinx.Graphics.Nvdec.FFmpeg.Native
{
struct FFCodecLegacy<T> where T: struct
{
#pragma warning disable CS0649
public T Base;
public uint CapsInternalOrCbType;
public int PrivDataSize;
public IntPtr UpdateThreadContext;
public IntPtr UpdateThreadContextForUser;
public IntPtr Defaults;
public IntPtr InitStaticData;
public IntPtr Init;
public IntPtr EncodeSub;
public IntPtr Encode2;
public IntPtr Decode;
#pragma warning restore CS0649
// NOTE: There is more after, but the layout kind of changed a bit and we don't need more than this. This is safe as we only manipulate this behind a reference.
}
}