forked from Mirror/Ryujinx
fd7567a6b5
* Only make render target 2D textures layered if needed * Shader cache version bump * Ensure topology is updated on channel swap |
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.. | ||
CodeGen/Glsl | ||
Decoders | ||
Instructions | ||
IntermediateRepresentation | ||
StructuredIr | ||
Translation | ||
BufferDescriptor.cs | ||
BufferUsageFlags.cs | ||
Constants.cs | ||
IGpuAccessor.cs | ||
InputTopology.cs | ||
OutputTopology.cs | ||
Ryujinx.Graphics.Shader.csproj | ||
SamplerType.cs | ||
ShaderProgram.cs | ||
ShaderProgramInfo.cs | ||
ShaderStage.cs | ||
SupportBuffer.cs | ||
TextureDescriptor.cs | ||
TextureFormat.cs | ||
TextureUsageFlags.cs |