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jinx/Ryujinx.Graphics.Shader/CodeGen/Glsl
2020-10-17 10:16:40 +02:00
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HelperFunctions Implement Zero-Configuration Resolution Scaling (#1365) 2020-07-07 04:41:07 +02:00
Instructions Add support for shader constant buffer slot indexing (#1608) 2020-10-12 21:40:50 -03:00
CodeGenContext.cs Add support for shader constant buffer slot indexing (#1608) 2020-10-12 21:40:50 -03:00
Declarations.cs Add support for shader constant buffer slot indexing (#1608) 2020-10-12 21:40:50 -03:00
DefaultNames.cs Implement BGRA texture support (#1418) 2020-07-26 00:03:40 -03:00
GlslGenerator.cs Add support for shader constant buffer slot indexing (#1608) 2020-10-12 21:40:50 -03:00
GlslProgram.cs Initial support for image stores, support texture sample on compute 2020-01-09 02:13:00 +01:00
NumberFormatter.cs Initial work 2020-01-09 02:13:00 +01:00
OperandManager.cs Fix gl_in being used with built-in variables that are not per-vertex (#1624) 2020-10-17 10:16:40 +02:00
TypeConversion.cs Initial work 2020-01-09 02:13:00 +01:00
Varying.cs Initial transform feedback support (#1370) 2020-07-15 13:01:10 +10:00