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jinx/Ryujinx.HLE
Thomas Guillemard 54b79dffa8 Implement time:* 4.0.0 commands (#736)
* Abstract SteadyClockCore to follow Nintendo changes in 4.x

This is the ground work for 4.0.0 support

* Implement TickBasedSteadyClockCore

Preparation for the ephemeral clock.

* Refactor SystemClockCore to follow 4.0.0 changes

* Implement EphemeralNetworkSystemClock

* Implement GetSnapshotClock & GetSnapshotClockFromSystemClockContext

* Implement CalculateStandardUserSystemClockDifferenceByUser & CalculateSpanBetween

* Remove an outdated comment & unused import

* Fix a nit and GetClockSnapshot

* Address comment
2019-07-25 11:44:51 -03:00
..
Exceptions Refactoring commands handling (#728) 2019-07-11 22:13:43 -03:00
FileSystem ITimeZoneService rewrite (#722) 2019-07-04 17:20:40 +02:00
HOS Implement time:* 4.0.0 commands (#736) 2019-07-25 11:44:51 -03:00
Input Little rewrite of HID input (#723) 2019-07-22 20:15:46 +03:00
Loaders Misc cleanup (#708) 2019-07-02 04:39:22 +02:00
Resource Implement Shared Fonts (#215) 2018-08-04 18:38:49 -03:00
Utilities ITimeZoneService rewrite (#722) 2019-07-04 17:20:40 +02:00
DeviceMemory.cs Little rewrite of HID input (#723) 2019-07-22 20:15:46 +03:00
Homebrew.npdm Better process implementation (#491) 2018-11-28 20:18:09 -02:00
PerformanceStatistics.cs Built in profiling (#567) 2019-04-26 14:53:10 +10:00
Ryujinx.HLE.csproj Update to LibHac 0.5.0 (#725) 2019-07-10 19:20:01 +02:00
RyujinxProfileImage.jpg Implement friend:a IFriendService: 10101 (#429) 2018-09-25 19:59:29 -03:00
Switch.cs Logger and Configuration Refactoring (#573) 2019-02-11 09:00:32 -03:00