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jinx/Ryujinx.Graphics.Shader/Instructions
gdkchan 5795bb1528
Support separate textures and samplers (#1216)
* Support separate textures and samplers

* Add missing bindless flag, fix SNORM format on buffer textures

* Add missing separation

* Add comments about the new handles
2020-05-27 16:07:10 +02:00
..
InstEmitAlu.cs Fix mode and Reg08.H1 decoding on XMAD instruction (#1156) 2020-04-25 23:40:29 +10:00
InstEmitAluHelper.cs Initial support for double precision shader instructions. (#963) 2020-03-03 15:02:08 +01:00
InstEmitConversion.cs Refactor shader GPU state and memory access (#1203) 2020-05-06 11:02:28 +10:00
InstEmitFArith.cs Refactor shader GPU state and memory access (#1203) 2020-05-06 11:02:28 +10:00
InstEmitFlow.cs Implement NOP and stub DEPBAR shader instructions (#1041) 2020-03-26 19:30:16 -03:00
InstEmitHelper.cs Fix negation of HADD2 constant buffer source (#1116) 2020-04-15 09:01:26 +10:00
InstEmitMemory.cs Refactor shader GPU state and memory access (#1203) 2020-05-06 11:02:28 +10:00
InstEmitMove.cs Refactor shader GPU state and memory access (#1203) 2020-05-06 11:02:28 +10:00
InstEmitter.cs Initial work 2020-01-09 02:13:00 +01:00
InstEmitTexture.cs Support separate textures and samplers (#1216) 2020-05-27 16:07:10 +02:00
InstEmitVideo.cs Implement VMNMX shader instruction (#1032) 2020-03-25 15:49:10 +01:00
InstEmitVote.cs Refactor shader GPU state and memory access (#1203) 2020-05-06 11:02:28 +10:00
Lop3Expression.cs Initial work 2020-01-09 02:13:00 +01:00