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jinx/Ryujinx.Graphics.Nvdec.Vp9/TileBuffer.cs
gdkchan c465d771dd
Enable multithreaded VP9 decoding (#2009)
* Enable multithreaded VP9 decoding

* Limit the number of threads used for video decoding
2021-02-11 01:54:42 +01:00

11 lines
202 B
C#

using Ryujinx.Common.Memory;
namespace Ryujinx.Graphics.Nvdec.Vp9
{
internal struct TileBuffer
{
public int Col;
public ArrayPtr<byte> Data;
public int Size;
}
}