forked from Mirror/Ryujinx
2f2b60db4c
* Make HSessionObj implement IDisposable, so that objects that have handles created to them are disposed when the handles are closed. * Spelling fix: GenertateObjectId -> GenerateObjectId |
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HDomain.cs | ||
HEvent.cs | ||
HNvMap.cs | ||
HSession.cs | ||
HSessionObj.cs | ||
HSharedMem.cs | ||
HThread.cs | ||
HTransferMem.cs |