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jinx/Ryujinx.HLE/HOS/SystemState/AppletStateMgr.cs
Ac_K 808380690c
am/gui: Implement Wake-up message (#1750)
* am/gui: Implement Wake-up message.

This implement the ability to send a Wake-up (Resume) message to the guest.
Sometime games needs to Sleep and Wake-up the switch to unlock some ingame features.

* Address gdkchan feedback
2020-12-15 21:41:42 -03:00

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981 B
C#

using Ryujinx.HLE.HOS.Kernel.Threading;
using Ryujinx.HLE.HOS.Services.Am.AppletAE.AllSystemAppletProxiesService.SystemAppletProxy;
using System.Collections.Concurrent;
namespace Ryujinx.HLE.HOS.SystemState
{
class AppletStateMgr
{
public ConcurrentQueue<MessageInfo> Messages { get; }
public FocusState FocusState { get; private set; }
public KEvent MessageEvent { get; }
public IdDictionary AppletResourceUserIds { get; }
public AppletStateMgr(Horizon system)
{
Messages = new ConcurrentQueue<MessageInfo>();
MessageEvent = new KEvent(system.KernelContext);
AppletResourceUserIds = new IdDictionary();
}
public void SetFocus(bool isFocused)
{
FocusState = isFocused ? FocusState.InFocus : FocusState.OutOfFocus;
Messages.Enqueue(MessageInfo.FocusStateChanged);
MessageEvent.ReadableEvent.Signal();
}
}
}