forked from Mirror/Ryujinx
9cb57fb4bb
* Change naming convention for Ryujinx project * Change naming convention for ChocolArm64 project * Fix NaN * Remove unneeded this. from Ryujinx project * Adjust naming from new PRs * Name changes based on feedback * How did this get removed? * Rebasing fix * Change FP enum case * Remove prefix from ChocolArm64 classes - Part 1 * Remove prefix from ChocolArm64 classes - Part 2 * Fix alignment from last commit's renaming * Rename namespaces * Rename stragglers * Fix alignment * Rename OpCode class * Missed a few * Adjust alignment
16 lines
No EOL
364 B
C#
16 lines
No EOL
364 B
C#
using ChocolArm64.Instructions;
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namespace ChocolArm64.Decoders32
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{
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class A32OpCodeBImmAl : A32OpCode
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{
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public int Imm;
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public int H;
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public A32OpCodeBImmAl(Inst inst, long position, int opCode) : base(inst, position, opCode)
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{
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Imm = (opCode << 8) >> 6;
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H = (opCode >> 23) & 2;
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}
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}
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} |