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jinx/Ryujinx.Graphics.Gpu/Synchronization
Thog 764891e670
nvservice: add a lock around NvHostEvent and remove release fence on SFv2 (#1197)
* nvservice: add a lock to NvHostEvent

* Disable surface flinger release fence and readd infinite timeout

* FenceAction: Add a timeout of 1 seconds as this shouldn't wait forever anyuway

* surfaceflinger: remove leftovers from the release fence

* Don't allow infinite timeout on syncpoint while printing all timeout for better debugging
2020-05-02 22:47:06 +02:00
..
SynchronizationManager.cs nvservice: add a lock around NvHostEvent and remove release fence on SFv2 (#1197) 2020-05-02 22:47:06 +02:00
Syncpoint.cs Implement GPU syncpoints (#980) 2020-04-19 11:25:57 +10:00
SyncpointWaiterHandle.cs Implement GPU syncpoints (#980) 2020-04-19 11:25:57 +10:00