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jinx/Ryujinx/Ui/Applet/GtkHostUiHandler.cs
Caian Benedicto 380b95bc59
Inline software keyboard without input pop up dialog (#2180)
* Initial implementation

* Refactor dynamic text input keys out to facilitate configuration via UI

* Fix code styling

* Add per applet indirect layer handles

* Remove static functions from SoftwareKeyboardRenderer

* Remove inline keyboard reset delay

* Remove inline keyboard V2 responses

* Add inline keyboard soft-lock recovering

* Add comments

* Forward accept and cancel key names to the keyboard and add soft-lock prevention line

* Add dummy window to handle paste events

* Rework inline keyboard state machine and graphics

* Implement IHostUiHandler interfaces on headless WindowBase class

* Add inline keyboard assets

* Fix coding style

* Fix coding style

* Change mode cycling shortcut to F6

* Fix invalid calc size error in games using extended calc

* Remove unnecessary namespaces
2021-10-12 21:54:21 +02:00

213 lines
No EOL
6.9 KiB
C#

using Gtk;
using Ryujinx.HLE.HOS.Applets;
using Ryujinx.HLE.HOS.Services.Am.AppletOE.ApplicationProxyService.ApplicationProxy.Types;
using Ryujinx.HLE.Ui;
using Ryujinx.Ui.Widgets;
using System;
using System.Threading;
using Action = System.Action;
namespace Ryujinx.Ui.Applet
{
internal class GtkHostUiHandler : IHostUiHandler
{
private readonly Window _parent;
public IHostUiTheme HostUiTheme { get; }
public GtkHostUiHandler(Window parent)
{
_parent = parent;
HostUiTheme = new GtkHostUiTheme(parent);
}
public bool DisplayMessageDialog(ControllerAppletUiArgs args)
{
string playerCount = args.PlayerCountMin == args.PlayerCountMax ? $"exactly {args.PlayerCountMin}" : $"{args.PlayerCountMin}-{args.PlayerCountMax}";
string message = $"Application requests <b>{playerCount}</b> player(s) with:\n\n"
+ $"<tt><b>TYPES:</b> {args.SupportedStyles}</tt>\n\n"
+ $"<tt><b>PLAYERS:</b> {string.Join(", ", args.SupportedPlayers)}</tt>\n\n"
+ (args.IsDocked ? "Docked mode set. <tt>Handheld</tt> is also invalid.\n\n" : "")
+ "<i>Please reconfigure Input now and then press OK.</i>";
return DisplayMessageDialog("Controller Applet", message);
}
public bool DisplayMessageDialog(string title, string message)
{
ManualResetEvent dialogCloseEvent = new ManualResetEvent(false);
bool okPressed = false;
Application.Invoke(delegate
{
MessageDialog msgDialog = null;
try
{
msgDialog = new MessageDialog(_parent, DialogFlags.DestroyWithParent, MessageType.Info, ButtonsType.Ok, null)
{
Title = title,
Text = message,
UseMarkup = true
};
msgDialog.SetDefaultSize(400, 0);
msgDialog.Response += (object o, ResponseArgs args) =>
{
if (args.ResponseId == ResponseType.Ok)
{
okPressed = true;
}
dialogCloseEvent.Set();
msgDialog?.Dispose();
};
msgDialog.Show();
}
catch (Exception ex)
{
GtkDialog.CreateErrorDialog($"Error displaying Message Dialog: {ex}");
dialogCloseEvent.Set();
}
});
dialogCloseEvent.WaitOne();
return okPressed;
}
public bool DisplayInputDialog(SoftwareKeyboardUiArgs args, out string userText)
{
ManualResetEvent dialogCloseEvent = new ManualResetEvent(false);
bool okPressed = false;
bool error = false;
string inputText = args.InitialText ?? "";
Application.Invoke(delegate
{
try
{
var swkbdDialog = new SwkbdAppletDialog(_parent)
{
Title = "Software Keyboard",
Text = args.HeaderText,
SecondaryText = args.SubtitleText
};
swkbdDialog.InputEntry.Text = inputText;
swkbdDialog.InputEntry.PlaceholderText = args.GuideText;
swkbdDialog.OkButton.Label = args.SubmitText;
swkbdDialog.SetInputLengthValidation(args.StringLengthMin, args.StringLengthMax);
if (swkbdDialog.Run() == (int)ResponseType.Ok)
{
inputText = swkbdDialog.InputEntry.Text;
okPressed = true;
}
swkbdDialog.Dispose();
}
catch (Exception ex)
{
error = true;
GtkDialog.CreateErrorDialog($"Error displaying Software Keyboard: {ex}");
}
finally
{
dialogCloseEvent.Set();
}
});
dialogCloseEvent.WaitOne();
userText = error ? null : inputText;
return error || okPressed;
}
public void ExecuteProgram(HLE.Switch device, ProgramSpecifyKind kind, ulong value)
{
device.Configuration.UserChannelPersistence.ExecuteProgram(kind, value);
((MainWindow)_parent).RendererWidget?.Exit();
}
public bool DisplayErrorAppletDialog(string title, string message, string[] buttons)
{
ManualResetEvent dialogCloseEvent = new ManualResetEvent(false);
bool showDetails = false;
Application.Invoke(delegate
{
try
{
ErrorAppletDialog msgDialog = new ErrorAppletDialog(_parent, DialogFlags.DestroyWithParent, MessageType.Error, buttons)
{
Title = title,
Text = message,
UseMarkup = true,
WindowPosition = WindowPosition.CenterAlways
};
msgDialog.SetDefaultSize(400, 0);
msgDialog.Response += (object o, ResponseArgs args) =>
{
if (buttons != null)
{
if (buttons.Length > 1)
{
if (args.ResponseId != (ResponseType)(buttons.Length - 1))
{
showDetails = true;
}
}
}
dialogCloseEvent.Set();
msgDialog?.Dispose();
};
msgDialog.Show();
}
catch (Exception ex)
{
GtkDialog.CreateErrorDialog($"Error displaying ErrorApplet Dialog: {ex}");
dialogCloseEvent.Set();
}
});
dialogCloseEvent.WaitOne();
return showDetails;
}
private void SynchronousGtkInvoke(Action action)
{
var waitHandle = new ManualResetEventSlim();
Application.Invoke(delegate
{
action();
waitHandle.Set();
});
waitHandle.Wait();
}
public IDynamicTextInputHandler CreateDynamicTextInputHandler()
{
return new GtkDynamicTextInputHandler(_parent);
}
}
}