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jinx/Ryujinx.Graphics.Gpu/Engine/Dma
2022-02-16 11:13:45 +01:00
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DmaClass.cs When copying linear textures, DMA should ignore region X/Y (#3121) 2022-02-16 11:13:45 +01:00
DmaClassState.cs Separate GPU engines and make state follow official docs (part 1/2) (#2422) 2021-07-07 20:56:06 -03:00
DmaTexture.cs Separate GPU engines (part 2/2) (#2440) 2021-07-11 17:20:40 -03:00