forked from Mirror/Ryujinx
e7559f128f
* Call OpenGL functions directly, remove the pfifo thread, some refactoring * Fix PerformanceStatistics calculating the wrong host fps, remove wait event on PFIFO as this wasn't exactly was causing the freezes (may replace with an exception later) * Organized the Gpu folder a bit more, renamed a few things, address PR feedback * Make PerformanceStatistics thread safe * Remove unused constant * Use unlimited update rate for better pref |
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.. | ||
Decoder | ||
Decoder32 | ||
Events | ||
Exceptions | ||
Instruction | ||
Instruction32 | ||
Memory | ||
State | ||
Translation | ||
ABitUtils.cs | ||
AOpCodeTable.cs | ||
AOptimizations.cs | ||
AThread.cs | ||
ATranslatedSub.cs | ||
ATranslatedSubType.cs | ||
ATranslator.cs | ||
ChocolArm64.csproj |