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jinx/Ryujinx.Graphics.GAL/Multithreading/Commands/Program/ProgramDisposeCommand.cs
gdkchan 7fea26e97e
Remove use of reflection on GAL multithreading (#4287)
* Introduce new IGALCommand<T> interface and use it

* Remove use of reflection on GAL multithreading

* Unmanaged constraint
2023-01-22 01:07:43 +01:00

21 lines
695 B
C#

using Ryujinx.Graphics.GAL.Multithreading.Model;
using Ryujinx.Graphics.GAL.Multithreading.Resources;
namespace Ryujinx.Graphics.GAL.Multithreading.Commands.Program
{
struct ProgramDisposeCommand : IGALCommand, IGALCommand<ProgramDisposeCommand>
{
public CommandType CommandType => CommandType.ProgramDispose;
private TableRef<ThreadedProgram> _program;
public void Set(TableRef<ThreadedProgram> program)
{
_program = program;
}
public static void Run(ref ProgramDisposeCommand command, ThreadedRenderer threaded, IRenderer renderer)
{
command._program.Get(threaded).Base.Dispose();
}
}
}