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jinx/Ryujinx.Core/OsHle/Kernel
2018-04-26 00:07:12 -03:00
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KernelErr.cs Implement the synchronization primitives like the Horizon kernel does (#97) 2018-04-21 16:07:16 -03:00
NsTimeConverter.cs [HLE/Kernel] Fix SetThreadPriority, allow nano seconds values > int.MaxValue, fix on WaitProcessWideKeyAtomic (althrough looks like it still doesn't work properly 2018-04-19 04:06:23 -03:00
SvcHandler.cs Some small sync primitive fixes, logging fixes, started to implement the 2D engine on the GPU, fixed DrawArrays, implemented a few more shader instructions, made a start on nvdrv refactor, etc... 2018-04-25 23:12:26 -03:00
SvcMemory.cs Improved logging (#103) 2018-04-24 15:57:39 -03:00
SvcSystem.cs Improved logging (#103) 2018-04-24 15:57:39 -03:00
SvcThread.cs Improved logging (#103) 2018-04-24 15:57:39 -03:00
SvcThreadSync.cs Remove thread from the threads list when it finishes, remove debug code 2018-04-26 00:07:12 -03:00