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jinx/Ryujinx/Config.cs

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10 KiB
C#

using LibHac;
using Ryujinx.Common.Logging;
using Ryujinx.HLE;
using Ryujinx.UI.Input;
using System;
using System.Globalization;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Reflection;
namespace Ryujinx
{
public static class Config
{
public static JoyConKeyboard JoyConKeyboard { get; private set; }
public static JoyConController JoyConController { get; private set; }
public static void Read(Switch device)
{
string iniFolder = Path.GetDirectoryName(Assembly.GetEntryAssembly().Location);
string iniPath = Path.Combine(iniFolder, "Ryujinx.conf");
IniParser parser = new IniParser(iniPath);
GraphicsConfig.ShadersDumpPath = parser.Value("Graphics_Shaders_Dump_Path");
Logger.SetEnable(LogLevel.Debug, Convert.ToBoolean(parser.Value("Logging_Enable_Debug")));
Logger.SetEnable(LogLevel.Stub, Convert.ToBoolean(parser.Value("Logging_Enable_Stub")));
Logger.SetEnable(LogLevel.Info, Convert.ToBoolean(parser.Value("Logging_Enable_Info")));
Logger.SetEnable(LogLevel.Warning, Convert.ToBoolean(parser.Value("Logging_Enable_Warn")));
Logger.SetEnable(LogLevel.Error, Convert.ToBoolean(parser.Value("Logging_Enable_Error")));
string[] filteredLogClasses = parser.Value("Logging_Filtered_Classes").Split(',', StringSplitOptions.RemoveEmptyEntries);
//When the classes are specified on the list, we only
//enable the classes that are on the list.
//So, first disable everything, then enable
//the classes that the user added to the list.
if (filteredLogClasses.Length > 0)
{
foreach (LogClass Class in Enum.GetValues(typeof(LogClass)))
{
Logger.SetEnable(Class, false);
}
}
foreach (string logClass in filteredLogClasses)
{
if (!string.IsNullOrEmpty(logClass.Trim()))
{
foreach (LogClass Class in Enum.GetValues(typeof(LogClass)))
{
if (Class.ToString().ToLower().Contains(logClass.Trim().ToLower()))
{
Logger.SetEnable(Class, true);
}
}
}
}
device.System.State.DockedMode = Convert.ToBoolean(parser.Value("Docked_Mode"));
device.EnableDeviceVsync = Convert.ToBoolean(parser.Value("Enable_Vsync"));
if (Convert.ToBoolean(parser.Value("Enable_MultiCore_Scheduling")))
{
device.System.EnableMultiCoreScheduling();
}
device.System.FsIntegrityCheckLevel = Convert.ToBoolean(parser.Value("Enable_FS_Integrity_Checks"))
? IntegrityCheckLevel.ErrorOnInvalid
: IntegrityCheckLevel.None;
JoyConKeyboard = new JoyConKeyboard(
new JoyConKeyboardLeft
{
StickUp = Convert.ToInt16(parser.Value("Controls_Left_JoyConKeyboard_Stick_Up")),
StickDown = Convert.ToInt16(parser.Value("Controls_Left_JoyConKeyboard_Stick_Down")),
StickLeft = Convert.ToInt16(parser.Value("Controls_Left_JoyConKeyboard_Stick_Left")),
StickRight = Convert.ToInt16(parser.Value("Controls_Left_JoyConKeyboard_Stick_Right")),
StickButton = Convert.ToInt16(parser.Value("Controls_Left_JoyConKeyboard_Stick_Button")),
DPadUp = Convert.ToInt16(parser.Value("Controls_Left_JoyConKeyboard_DPad_Up")),
DPadDown = Convert.ToInt16(parser.Value("Controls_Left_JoyConKeyboard_DPad_Down")),
DPadLeft = Convert.ToInt16(parser.Value("Controls_Left_JoyConKeyboard_DPad_Left")),
DPadRight = Convert.ToInt16(parser.Value("Controls_Left_JoyConKeyboard_DPad_Right")),
ButtonMinus = Convert.ToInt16(parser.Value("Controls_Left_JoyConKeyboard_Button_Minus")),
ButtonL = Convert.ToInt16(parser.Value("Controls_Left_JoyConKeyboard_Button_L")),
ButtonZl = Convert.ToInt16(parser.Value("Controls_Left_JoyConKeyboard_Button_ZL"))
},
new JoyConKeyboardRight
{
StickUp = Convert.ToInt16(parser.Value("Controls_Right_JoyConKeyboard_Stick_Up")),
StickDown = Convert.ToInt16(parser.Value("Controls_Right_JoyConKeyboard_Stick_Down")),
StickLeft = Convert.ToInt16(parser.Value("Controls_Right_JoyConKeyboard_Stick_Left")),
StickRight = Convert.ToInt16(parser.Value("Controls_Right_JoyConKeyboard_Stick_Right")),
StickButton = Convert.ToInt16(parser.Value("Controls_Right_JoyConKeyboard_Stick_Button")),
ButtonA = Convert.ToInt16(parser.Value("Controls_Right_JoyConKeyboard_Button_A")),
ButtonB = Convert.ToInt16(parser.Value("Controls_Right_JoyConKeyboard_Button_B")),
ButtonX = Convert.ToInt16(parser.Value("Controls_Right_JoyConKeyboard_Button_X")),
ButtonY = Convert.ToInt16(parser.Value("Controls_Right_JoyConKeyboard_Button_Y")),
ButtonPlus = Convert.ToInt16(parser.Value("Controls_Right_JoyConKeyboard_Button_Plus")),
ButtonR = Convert.ToInt16(parser.Value("Controls_Right_JoyConKeyboard_Button_R")),
ButtonZr = Convert.ToInt16(parser.Value("Controls_Right_JoyConKeyboard_Button_ZR"))
});
JoyConController = new JoyConController(
Convert.ToBoolean(parser.Value("GamePad_Enable")),
Convert.ToInt32 (parser.Value("GamePad_Index")),
(float)Convert.ToDouble (parser.Value("GamePad_Deadzone"), CultureInfo.InvariantCulture),
(float)Convert.ToDouble (parser.Value("GamePad_Trigger_Threshold"), CultureInfo.InvariantCulture),
new JoyConControllerLeft
{
Stick = ToId(parser.Value("Controls_Left_JoyConController_Stick")),
StickButton = ToId(parser.Value("Controls_Left_JoyConController_Stick_Button")),
DPadUp = ToId(parser.Value("Controls_Left_JoyConController_DPad_Up")),
DPadDown = ToId(parser.Value("Controls_Left_JoyConController_DPad_Down")),
DPadLeft = ToId(parser.Value("Controls_Left_JoyConController_DPad_Left")),
DPadRight = ToId(parser.Value("Controls_Left_JoyConController_DPad_Right")),
ButtonMinus = ToId(parser.Value("Controls_Left_JoyConController_Button_Minus")),
ButtonL = ToId(parser.Value("Controls_Left_JoyConController_Button_L")),
ButtonZl = ToId(parser.Value("Controls_Left_JoyConController_Button_ZL"))
},
new JoyConControllerRight
{
Stick = ToId(parser.Value("Controls_Right_JoyConController_Stick")),
StickButton = ToId(parser.Value("Controls_Right_JoyConController_Stick_Button")),
ButtonA = ToId(parser.Value("Controls_Right_JoyConController_Button_A")),
ButtonB = ToId(parser.Value("Controls_Right_JoyConController_Button_B")),
ButtonX = ToId(parser.Value("Controls_Right_JoyConController_Button_X")),
ButtonY = ToId(parser.Value("Controls_Right_JoyConController_Button_Y")),
ButtonPlus = ToId(parser.Value("Controls_Right_JoyConController_Button_Plus")),
ButtonR = ToId(parser.Value("Controls_Right_JoyConController_Button_R")),
ButtonZr = ToId(parser.Value("Controls_Right_JoyConController_Button_ZR"))
});
}
private static ControllerInputId ToId(string key)
{
switch (key.ToUpper())
{
case "LSTICK": return ControllerInputId.LStick;
case "DPADUP": return ControllerInputId.DPadUp;
case "DPADDOWN": return ControllerInputId.DPadDown;
case "DPADLEFT": return ControllerInputId.DPadLeft;
case "DPADRIGHT": return ControllerInputId.DPadRight;
case "BACK": return ControllerInputId.Back;
case "LSHOULDER": return ControllerInputId.LShoulder;
case "LTRIGGER": return ControllerInputId.LTrigger;
case "RSTICK": return ControllerInputId.RStick;
case "A": return ControllerInputId.A;
case "B": return ControllerInputId.B;
case "X": return ControllerInputId.X;
case "Y": return ControllerInputId.Y;
case "START": return ControllerInputId.Start;
case "RSHOULDER": return ControllerInputId.RShoulder;
case "RTRIGGER": return ControllerInputId.RTrigger;
case "LJOYSTICK": return ControllerInputId.LJoystick;
case "RJOYSTICK": return ControllerInputId.RJoystick;
default: return ControllerInputId.Invalid;
}
}
}
//https://stackoverflow.com/a/37772571
public class IniParser
{
private readonly Dictionary<string, string> _values;
public IniParser(string path)
{
_values = File.ReadLines(path)
.Where(line => !string.IsNullOrWhiteSpace(line) && !line.StartsWith('#'))
.Select(line => line.Split('=', 2))
.ToDictionary(parts => parts[0].Trim(), parts => parts.Length > 1 ? parts[1].Trim() : null);
}
public string Value(string name)
{
return _values.TryGetValue(name, out string value) ? value : null;
}
}
}