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jinx/Ryujinx.Graphics.GAL/DeviceInfo.cs
Andrey Sukharev 4da44e09cb
Make structs readonly when applicable (#4002)
* Make all structs readonly when applicable. It should reduce amount of needless defensive copies

* Make structs with trivial boilerplate equality code record structs

* Remove unnecessary readonly modifiers from TextureCreateInfo

* Make BitMap structs readonly too
2022-12-05 14:47:39 +01:00

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451 B
C#

namespace Ryujinx.Graphics.GAL
{
public readonly struct DeviceInfo
{
public readonly string Id;
public readonly string Vendor;
public readonly string Name;
public readonly bool IsDiscrete;
public DeviceInfo(string id, string vendor, string name, bool isDiscrete)
{
Id = id;
Vendor = vendor;
Name = name;
IsDiscrete = isDiscrete;
}
}
}