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jinx/Ryujinx.HLE/OsHle/Utilities
gdkchan 98c6ceede5
Audio Renderer improvements (#210)
* Partial voice implementation on audio renderer

* Implemented audren resampler (based on original impl)

* Fix BiquadFilter struct

* Pause audio playback on last stream buffer

* Split audren/audout files into separate folders, some minor cleanup

* Use AudioRendererParameter on GetWorkBufferSize aswell

* Bump audren version to REV4, name a few things, increase sample buffer size

* Remove useless new lines
2018-07-14 23:57:41 -03:00
..
EndianSwap.cs Implement NPDM files parser (#169) 2018-06-17 23:28:11 -03:00
IntUtils.cs Audio Renderer improvements (#210) 2018-07-14 23:57:41 -03:00
StructReader.cs Audio Renderer improvements (#210) 2018-07-14 23:57:41 -03:00
StructWriter.cs Audio Renderer improvements (#210) 2018-07-14 23:57:41 -03:00