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jinx/Ryujinx.Ava/Ui/Windows/SettingsWindow.axaml.cs
MutantAura 54421760c3
Check if game directories have been updated before refreshing GUI (#3607)
* Check if game directories have been updated before refreshing list on save.

* Cleanup spacing

* Add Avalonia and reset value after saving

* Fix Avalonia

* Fix multiple directories not being added in GTK
2022-08-21 13:07:28 +00:00

254 lines
No EOL
8 KiB
C#

using Avalonia.Controls;
using Avalonia.Controls.Primitives;
using Avalonia.Data;
using Avalonia.Data.Converters;
using Avalonia.Input;
using Avalonia.Interactivity;
using FluentAvalonia.Core;
using FluentAvalonia.UI.Controls;
using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.Ui.Controls;
using Ryujinx.Ava.Ui.ViewModels;
using Ryujinx.HLE.FileSystem;
using Ryujinx.Input;
using Ryujinx.Input.Assigner;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Threading.Tasks;
using TimeZone = Ryujinx.Ava.Ui.Models.TimeZone;
namespace Ryujinx.Ava.Ui.Windows
{
public partial class SettingsWindow : StyleableWindow
{
private ButtonKeyAssigner _currentAssigner;
internal SettingsViewModel ViewModel { get; set; }
public SettingsWindow(VirtualFileSystem virtualFileSystem, ContentManager contentManager)
{
Title = $"Ryujinx {Program.Version} - {LocaleManager.Instance["Settings"]}";
ViewModel = new SettingsViewModel(virtualFileSystem, contentManager, this);
DataContext = ViewModel;
InitializeComponent();
Load();
FuncMultiValueConverter<string, string> converter = new(parts => string.Format("{0} {1} {2}", parts.ToArray()));
MultiBinding tzMultiBinding = new() { Converter = converter };
tzMultiBinding.Bindings.Add(new Binding("UtcDifference"));
tzMultiBinding.Bindings.Add(new Binding("Location"));
tzMultiBinding.Bindings.Add(new Binding("Abbreviation"));
TimeZoneBox.ValueMemberBinding = tzMultiBinding;
}
public SettingsWindow()
{
ViewModel = new SettingsViewModel();
DataContext = ViewModel;
InitializeComponent();
Load();
}
private void Load()
{
Pages.Children.Clear();
NavPanel.SelectionChanged += NavPanelOnSelectionChanged;
NavPanel.SelectedItem = NavPanel.MenuItems.ElementAt(0);
}
private void Button_Checked(object sender, RoutedEventArgs e)
{
if (sender is ToggleButton button)
{
if (_currentAssigner != null && button == _currentAssigner.ToggledButton)
{
return;
}
if (_currentAssigner == null && (bool)button.IsChecked)
{
_currentAssigner = new ButtonKeyAssigner(button);
FocusManager.Instance.Focus(this, NavigationMethod.Pointer);
PointerPressed += MouseClick;
IKeyboard keyboard = (IKeyboard)ViewModel.AvaloniaKeyboardDriver.GetGamepad(ViewModel.AvaloniaKeyboardDriver.GamepadsIds[0]);
IButtonAssigner assigner = new KeyboardKeyAssigner(keyboard);
_currentAssigner.GetInputAndAssign(assigner);
}
else
{
if (_currentAssigner != null)
{
ToggleButton oldButton = _currentAssigner.ToggledButton;
_currentAssigner.Cancel();
_currentAssigner = null;
button.IsChecked = false;
}
}
}
}
private void Button_Unchecked(object sender, RoutedEventArgs e)
{
_currentAssigner?.Cancel();
_currentAssigner = null;
}
private void MouseClick(object sender, PointerPressedEventArgs e)
{
bool shouldUnbind = false;
if (e.GetCurrentPoint(this).Properties.IsMiddleButtonPressed)
{
shouldUnbind = true;
}
_currentAssigner?.Cancel(shouldUnbind);
PointerPressed -= MouseClick;
}
private void NavPanelOnSelectionChanged(object sender, NavigationViewSelectionChangedEventArgs e)
{
if (e.SelectedItem is NavigationViewItem navitem)
{
switch (navitem.Tag.ToString())
{
case "UiPage":
NavPanel.Content = UiPage;
break;
case "InputPage":
NavPanel.Content = InputPage;
break;
case "HotkeysPage":
NavPanel.Content = HotkeysPage;
break;
case "SystemPage":
NavPanel.Content = SystemPage;
break;
case "CpuPage":
NavPanel.Content = CpuPage;
break;
case "GraphicsPage":
NavPanel.Content = GraphicsPage;
break;
case "AudioPage":
NavPanel.Content = AudioPage;
break;
case "NetworkPage":
NavPanel.Content = NetworkPage;
break;
case "LoggingPage":
NavPanel.Content = LoggingPage;
break;
}
}
}
private async void AddButton_OnClick(object sender, RoutedEventArgs e)
{
string path = PathBox.Text;
if (!string.IsNullOrWhiteSpace(path) && Directory.Exists(path) && !ViewModel.GameDirectories.Contains(path))
{
ViewModel.GameDirectories.Add(path);
ViewModel.DirectoryChanged = true;
}
else
{
path = await new OpenFolderDialog().ShowAsync(this);
if (!string.IsNullOrWhiteSpace(path))
{
ViewModel.GameDirectories.Add(path);
ViewModel.DirectoryChanged = true;
}
}
}
private void RemoveButton_OnClick(object sender, RoutedEventArgs e)
{
List<string> selected = new(GameList.SelectedItems.Cast<string>());
foreach (string path in selected)
{
ViewModel.GameDirectories.Remove(path);
ViewModel.DirectoryChanged = true;
}
}
private void TimeZoneBox_OnSelectionChanged(object sender, SelectionChangedEventArgs e)
{
if (e.AddedItems != null && e.AddedItems.Count > 0)
{
if (e.AddedItems[0] is TimeZone timeZone)
{
e.Handled = true;
ViewModel.ValidateAndSetTimeZone(timeZone.Location);
}
}
}
private void TimeZoneBox_OnTextChanged(object sender, EventArgs e)
{
if (sender is AutoCompleteBox box)
{
if (box.SelectedItem != null && box.SelectedItem is TimeZone timeZone)
{
ViewModel.ValidateAndSetTimeZone(timeZone.Location);
}
}
}
private async void SaveButton_Clicked(object sender, RoutedEventArgs e)
{
await SaveSettings();
Close();
}
private void CloseButton_Clicked(object sender, RoutedEventArgs e)
{
ViewModel.RevertIfNotSaved();
Close();
}
private async void ApplyButton_Clicked(object sender, RoutedEventArgs e)
{
await SaveSettings();
}
private async Task SaveSettings()
{
await ViewModel.SaveSettings();
ControllerSettings?.SaveCurrentProfile();
if (Owner is MainWindow window && ViewModel.DirectoryChanged)
{
window.ViewModel.LoadApplications();
}
ViewModel.DirectoryChanged = false;
}
protected override void OnClosed(EventArgs e)
{
ControllerSettings.Dispose();
_currentAssigner?.Cancel();
_currentAssigner = null;
base.OnClosed(e);
}
}
}