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jinx/Ryujinx.Core/Loaders
gdkchan 34037701c7
NvServices refactoring (#120)
* Initial implementation of NvMap/NvHostCtrl

* More work on NvHostCtrl

* Refactoring of nvservices, move GPU Vmm, make Vmm per-process, refactor most gpu devices, move Gpu to Core, fix CbBind

* Implement GetGpuTime, support CancelSynchronization, fix issue on InsertWaitingMutex, proper double buffering support (again, not working properly for commercial games, only hb)

* Try to fix perf regression reading/writing textures, moved syncpts and events to a UserCtx class, delete global state when the process exits, other minor tweaks

* Remove now unused code, add comment about probably wrong result codes
2018-05-07 15:53:23 -03:00
..
Compression Split main project into core,graphics and chocolarm4 subproject (#29) 2018-02-20 17:09:23 -03:00
Executables Stub a few services, add support for generating call stacks on the CPU 2018-04-22 01:22:46 -03:00
ElfDyn.cs Split main project into core,graphics and chocolarm4 subproject (#29) 2018-02-20 17:09:23 -03:00
ElfDynTag.cs Split main project into core,graphics and chocolarm4 subproject (#29) 2018-02-20 17:09:23 -03:00
ElfRel.cs Split main project into core,graphics and chocolarm4 subproject (#29) 2018-02-20 17:09:23 -03:00
ElfRelType.cs Split main project into core,graphics and chocolarm4 subproject (#29) 2018-02-20 17:09:23 -03:00
ElfSym.cs Added initial support for function names from symbol table on the cpu with tracing, fix wrong ImageEnd on executables with MOD0, fix issue on the CPU on input elimination for instruction with more than one register store 2018-02-25 22:14:58 -03:00
ElfSymBinding.cs Split main project into core,graphics and chocolarm4 subproject (#29) 2018-02-20 17:09:23 -03:00
ElfSymType.cs Split main project into core,graphics and chocolarm4 subproject (#29) 2018-02-20 17:09:23 -03:00
ElfSymVisibility.cs Split main project into core,graphics and chocolarm4 subproject (#29) 2018-02-20 17:09:23 -03:00
Executable.cs NvServices refactoring (#120) 2018-05-07 15:53:23 -03:00