forked from Mirror/Ryujinx
17200214df
* Add GPU name in status bar * Fixed like Ac_K suggest * Nit. * Minor fix * Minor change. * Nit. * Fixed for ATI vendor * Minor fix, again...
20 lines
No EOL
528 B
C#
20 lines
No EOL
528 B
C#
using System;
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namespace Ryujinx.Ui
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{
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public class StatusUpdatedEventArgs : EventArgs
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{
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public bool VSyncEnabled;
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public string HostStatus;
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public string GameStatus;
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public string GpuName;
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public StatusUpdatedEventArgs(bool vSyncEnabled, string hostStatus, string gameStatus, string gpuName)
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{
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VSyncEnabled = vSyncEnabled;
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HostStatus = hostStatus;
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GameStatus = gameStatus;
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GpuName = gpuName;
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}
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}
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} |