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jinx/Ryujinx.HLE
gdkchan 98c6ceede5
Audio Renderer improvements (#210)
* Partial voice implementation on audio renderer

* Implemented audren resampler (based on original impl)

* Fix BiquadFilter struct

* Pause audio playback on last stream buffer

* Split audren/audout files into separate folders, some minor cleanup

* Use AudioRendererParameter on GetWorkBufferSize aswell

* Bump audren version to REV4, name a few things, increase sample buffer size

* Remove useless new lines
2018-07-14 23:57:41 -03:00
..
Gpu Some small shader related fixes (#258) 2018-07-14 13:08:39 -03:00
Hid Add Controller Support (#196) 2018-07-02 19:08:54 -03:00
Loaders Small OpenGL Renderer refactoring (#177) 2018-06-23 21:39:25 -03:00
Logging Rename Ryujinx.Core to Ryujinx.HLE and add a separate project for a future LLE implementation 2018-06-10 21:46:42 -03:00
OsHle Audio Renderer improvements (#210) 2018-07-14 23:57:41 -03:00
Settings Rename Ryujinx.Core to Ryujinx.HLE and add a separate project for a future LLE implementation 2018-06-10 21:46:42 -03:00
PerformanceStatistics.cs Small OpenGL Renderer refactoring (#177) 2018-06-23 21:39:25 -03:00
Ryujinx.HLE.csproj Add linux-x64 to RID property to make tests works on linux (#205) 2018-06-30 12:43:04 -03:00
Switch.cs Loop GLScreen with custom method (#244) 2018-07-12 14:03:52 -03:00
VirtualFileSystem.cs Rename Ryujinx.Core to Ryujinx.HLE and add a separate project for a future LLE implementation 2018-06-10 21:46:42 -03:00