Archived
1
0
Fork 0
forked from Mirror/Ryujinx
This repository has been archived on 2024-10-11. You can view files and clone it, but cannot push or open issues or pull requests.
jinx/Ryujinx.HLE/Switch.cs
gdkchan 9ac5583513
Better support for user accounts (#349)
* Better support for user accounts

* Nits

* Check for invalid ids
2018-08-14 19:02:42 -03:00

107 lines
2.5 KiB
C#

using Ryujinx.Audio;
using Ryujinx.Graphics.Gal;
using Ryujinx.HLE.Font;
using Ryujinx.HLE.Gpu;
using Ryujinx.HLE.Input;
using Ryujinx.HLE.Logging;
using Ryujinx.HLE.OsHle;
using System;
namespace Ryujinx.HLE
{
public class Switch : IDisposable
{
internal IAalOutput AudioOut { get; private set; }
public Logger Log { get; private set; }
internal NvGpu Gpu { get; private set; }
internal VirtualFileSystem VFs { get; private set; }
public Horizon Os { get; private set; }
public PerformanceStatistics Statistics { get; private set; }
public Hid Hid { get; private set; }
public SharedFontManager Font { get; private set; }
public event EventHandler Finish;
public Switch(IGalRenderer Renderer, IAalOutput AudioOut)
{
if (Renderer == null)
{
throw new ArgumentNullException(nameof(Renderer));
}
if (AudioOut == null)
{
throw new ArgumentNullException(nameof(AudioOut));
}
this.AudioOut = AudioOut;
Log = new Logger();
Gpu = new NvGpu(Renderer);
VFs = new VirtualFileSystem();
Os = new Horizon(this);
Statistics = new PerformanceStatistics();
Hid = new Hid(Log);
Font = new SharedFontManager(Log, VFs.GetSystemPath());
Os.HidSharedMem.MemoryMapped += Hid.ShMemMap;
Os.HidSharedMem.MemoryUnmapped += Hid.ShMemUnmap;
Os.FontSharedMem.MemoryMapped += Font.ShMemMap;
Os.FontSharedMem.MemoryUnmapped += Font.ShMemUnmap;
}
public void LoadCart(string ExeFsDir, string RomFsFile = null)
{
Os.LoadCart(ExeFsDir, RomFsFile);
}
public void LoadProgram(string FileName)
{
Os.LoadProgram(FileName);
}
public bool WaitFifo()
{
return Gpu.Fifo.Event.WaitOne(8);
}
public void ProcessFrame()
{
Gpu.Fifo.DispatchCalls();
}
public virtual void OnFinish(EventArgs e)
{
Os.Dispose();
Finish?.Invoke(this, e);
}
public void Dispose()
{
Dispose(true);
}
protected virtual void Dispose(bool Disposing)
{
if (Disposing)
{
Os.Dispose();
VFs.Dispose();
}
}
}
}