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jinx/Ryujinx.HLE/VirtualFileSystem.cs
Thomas Guillemard eeb626947e Implement Shared Fonts (#215)
* Implement Shared Fonts

This fully implements shared fonts.
This commit is provided without fonts.
This commit also add Size to HSharedMem.Positions to be able to add fonts to shared zones when RequestLoad is called.

* Require the user to provide fonts in RyuFS/system

* Use File.Exits instead of relying ona try/catch and change system resource exception format a bit

* Make sure that font sum doesn't exceed 17MB

Also rename font data dictionary for coherence.
2018-08-04 18:38:49 -03:00

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3.3 KiB
C#

using System;
using System.IO;
namespace Ryujinx.HLE
{
class VirtualFileSystem : IDisposable
{
private const string BasePath = "RyuFs";
private const string NandPath = "nand";
private const string SdCardPath = "sdmc";
private const string SystemPath = "system";
public Stream RomFs { get; private set; }
public void LoadRomFs(string FileName)
{
RomFs = new FileStream(FileName, FileMode.Open, FileAccess.Read);
}
public string GetFullPath(string BasePath, string FileName)
{
if (FileName.StartsWith("//"))
{
FileName = FileName.Substring(2);
}
else if (FileName.StartsWith('/'))
{
FileName = FileName.Substring(1);
}
else
{
return null;
}
string FullPath = Path.GetFullPath(Path.Combine(BasePath, FileName));
if (!FullPath.StartsWith(GetBasePath()))
{
return null;
}
return FullPath;
}
public string GetSdCardPath() => MakeDirAndGetFullPath(SdCardPath);
public string GetGameSavesPath() => MakeDirAndGetFullPath(NandPath);
public string GetSystemPath() => MakeDirAndGetFullPath(SystemPath);
public string SwitchPathToSystemPath(string SwitchPath)
{
string[] Parts = SwitchPath.Split(":");
if (Parts.Length != 2)
{
return null;
}
return GetFullPath(MakeDirAndGetFullPath(Parts[0]), Parts[1]);
}
public string SystemPathToSwitchPath(string SystemPath)
{
string BaseSystemPath = GetBasePath() + Path.DirectorySeparatorChar;
if (SystemPath.StartsWith(BaseSystemPath))
{
string RawPath = SystemPath.Replace(BaseSystemPath, "");
int FirstSeparatorOffset = RawPath.IndexOf(Path.DirectorySeparatorChar);
if (FirstSeparatorOffset == -1)
{
return $"{RawPath}:/";
}
string BasePath = RawPath.Substring(0, FirstSeparatorOffset);
string FileName = RawPath.Substring(FirstSeparatorOffset + 1);
return $"{BasePath}:/{FileName}";
}
return null;
}
private string MakeDirAndGetFullPath(string Dir)
{
string FullPath = Path.Combine(GetBasePath(), Dir);
if (!Directory.Exists(FullPath))
{
Directory.CreateDirectory(FullPath);
}
return FullPath;
}
public DriveInfo GetDrive()
{
return new DriveInfo(Path.GetPathRoot(GetBasePath()));
}
public string GetBasePath()
{
string AppDataPath = Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData);
return Path.Combine(AppDataPath, BasePath);
}
public void Dispose()
{
Dispose(true);
}
protected virtual void Dispose(bool disposing)
{
if (disposing)
{
RomFs?.Dispose();
}
}
}
}