Archived
1
0
Fork 0
forked from Mirror/Ryujinx
This repository has been archived on 2024-10-11. You can view files and clone it, but cannot push or open issues or pull requests.
jinx/ChocolArm64/State/PState.cs
Alex Barney 9cb57fb4bb Adjust naming conventions for Ryujinx and ChocolArm64 projects (#484)
* Change naming convention for Ryujinx project

* Change naming convention for ChocolArm64 project

* Fix NaN

* Remove unneeded this. from Ryujinx project

* Adjust naming from new PRs

* Name changes based on feedback

* How did this get removed?

* Rebasing fix

* Change FP enum case

* Remove prefix from ChocolArm64 classes - Part 1

* Remove prefix from ChocolArm64 classes - Part 2

* Fix alignment from last commit's renaming

* Rename namespaces

* Rename stragglers

* Fix alignment

* Rename OpCode class

* Missed a few

* Adjust alignment
2018-10-30 22:43:02 -03:00

23 lines
321 B
C#

using System;
namespace ChocolArm64.State
{
[Flags]
enum PState
{
VBit = 28,
CBit = 29,
ZBit = 30,
NBit = 31,
V = 1 << VBit,
C = 1 << CBit,
Z = 1 << ZBit,
N = 1 << NBit,
Nz = N | Z,
Cv = C | V,
Nzcv = Nz | Cv
}
}