forked from Mirror/Ryujinx
fe29aff266
Improves OpenGL performance on FAST RMX and Xenoblade DE/2. Will probably only work on NVIDIA GPUs, but the emulated quads path will still be valid for other GPUs. Note: SLOW RMX gets a bit faster in handheld mode. I'd recommend checking on platforms without supported host quads to make sure a GL error is actually thrown when attempting GL.Begin(PrimitiveType.Quads) |
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.. | ||
Helper | ||
Image | ||
Queries | ||
BackgroundContextWorker.cs | ||
Buffer.cs | ||
Constants.cs | ||
Debugger.cs | ||
EnumConversion.cs | ||
FormatInfo.cs | ||
FormatTable.cs | ||
Framebuffer.cs | ||
Handle.cs | ||
HwCapabilities.cs | ||
IOpenGLContext.cs | ||
Pipeline.cs | ||
Program.cs | ||
Renderer.cs | ||
ResourcePool.cs | ||
Ryujinx.Graphics.OpenGL.csproj | ||
Shader.cs | ||
Sync.cs | ||
VertexArray.cs | ||
VertexBuffer.cs | ||
Window.cs |